Full Time Job

Lead Software Developer

MR. X

Toronto, ON 08-27-2021
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  • Paid
  • Full Time
Job Description
Founded in 2001, MR. X is an award-winning visual effects company specializing in High-Concept series episodic and feature films. With years long relationships with some of Hollywood's top creators, MR. X has delivered the visual effects for critically acclaimed titles like; The Shape of Water, Roma, American Gods and Vikings, to name a few. By partnering with our clients through every stage of their project, we help shape and guide what makes it to the screen, in some of the world's most exciting film and television content. MR. X has facilities in Toronto, Montreal, Bangalore, Los Angeles and Adelaide, with a combined staff of over 800 filmmakers, artists, and programmers.

Mr. X is part of Technicolor's premiere portfolio of VFX brands and services, working alongside MPC and Mikros to provide offerings tailored to the specific creative and storytelling needs of each project. Within this collective, Mr. X has built a reputation for being a true partner in storytelling.

We are looking for a Lead Software Developer to help oversee a number of Creative/Production driven development projects in direct service of Mr. X's awarded films, episodes and continued growth, as well as to help steer the design, adoption and integration of larger unification projects from across Technicolor Creative Studios.

We are looking for a Lead Software Developer to help oversee a number of Creative/Production driven development projects in direct service of Mr. X's awarded films, episodes and continued growth, as well as to help steer the design, adoption and integration of larger unification projects from across Technicolor Creative Studios.

Primary Responsibilities
• Work with a mix of local and remote Team Members to ensure realistic planning, scheduling, and regular deliveries of the results to internal clients
• Mentor more junior team members, and share and grow with your peers
• Help the team and/or the project to remain accountable for the deliveries and work directly with Technical and Department management
• Design, architect and shape implementation of cutting edge tools and technologies while maintaining existing stack.
• Build and maintain relationships with internal clients (VFX Supervisors, Head of Department etc.)

Qualifications

Essential skills are those you have matured professionally, or have been practicing personally for a length of time and can demonstrate achievements in (e.g. personal repository, demos etc.)
• Proven experience in a creative industry in a technical role (Film, Episodic, Commercials)
• Experience leading a team with demonstrable experience of having delivered products and/or services to a client (internal or external)
• Technical STEM Degree, or equivalent applied knowledge
• Strong understanding of computer graphics, mathematics, and physics/simulation.
• A strong understanding of the mathematical fundamentals of simulation
• Deep Knowledge of Python both within and outside of DCC clients
• Advanced knowledge of key VFX application APIs - Maya, Katana, Houdini and/or Nuke.
• Familiarity with Houdini's API and Scripting options (Python SDK and Vex)
• Intermediate or better C++ knowledge and implementation experience
• Able to work in a multi-cultural, multi-site large organization
• Great communication, organizational and interpersonal skills
• Ability to work in, and guide others within, a structured development environment (Version Control, Issue tracking, task tracking etc.)

Jobcode: Reference SBJ-rbom86-34-239-177-24-42 in your application.