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Full Time Job

Gameplay Engineer / Programmer

Lucasfilm

San Francisco, CA 12-04-2022
 
  • Paid
  • Full Time
  • Mid (2-5 years) Experience
Job Description
We're on a mission: building the future. We're working in this crazy-fun, hybridized fusion of entertainment where exceptionally high-end (previously pre-rendered) VFX meets interactive, immersive stories. That spectacular mash-up results in unparalleled real-time worlds where we endeavor to raise the bar for experiences and visuals as high as we possibly can. As if making compelling movies and games wasn't hard enough in isolation! Don't get us wrong, we're not complaining about the challenges. That's literally why we come to work: It is our great fortune to be standing at the crossroads - unconstrained by a specific title or universe - in a collaborative, highly creative and highly technical work environment. If that sounds interesting, jump in. We still believe in picking up hitchhikers.
Our team is growing. We are looking for talented, driven creative technologists to help design and build the next generation of immersive stories.

Have a look at the description below. If it sounds like you, send us your stuff!

What You'll Do
Design and implement solutions for gameplay mechanics, AI, player controls, animation, physics, and UI
Collaborate with multidisciplinary team of artists and engineers in a fast-paced, iterative development environment
Chief gameplay problem-solver and experience optimizer. You are user-focused. Find the fun. Please.
Write polished, optimized, and documented code with an eye towards re-usability for multiple games
Assist with R&D and rapid prototyping team as it relates to real-time production
Assist in spec of development schedule and design specification, ensure implementation of experience matches design
Identify risks for tech/development and proactively propose solutions
Actively participate in the QA process to identify, triage and fix bugs

What We're Looking For
Bachelor's or Master's in Computer Science or related discipline
4+ years of game development experience as a Gameplay Programmer
Extensive experience with C++ programming language, strong understanding of C# and C
Strong familiarity with OOD principles
Solid understanding of algorithms, physics and math
Excellent problem solving skills and the ability to work with minimal supervision
Strong understanding of 3D modeling, texturing and animation
Passionate about making and playing games
Passionate about immersive experiences
Nice to have:
Extensive experience working with Unreal 4 or 3
Experience working with Blueprints Visual Scripting
Game design experience, (double bonus for multiplayer)
Virtual or Augmented Reality development
Experience integrating game audio libraries such as FMOD, Wwise, Miles
Deep experience with one or more of the following – Rendering, Physics, Networking, Input Systems
Unity and or Mobile game dev experience
Willing to be a generalist when necessary, tackling general, editor, engine, builds or misc. tool tasks
Agile development experience

JoinILMxLAB

The hiring range for this position in San Francisco is $109,500 to $136,900 per year. The base pay actually offered will take into account internal equity and also may vary depending on the candidate's geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.

Jobcode: Reference SBJ-gmqp43-52-14-0-24-42 in your application.

Company Profile
Lucasfilm

Lucasfilm is among the world’s leading entertainment service companies, a pioneer in visual effects and sound across multiple mediums, and is home to the legendary Star Wars and Indiana Jones franchises.