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Full Time Job

Animator

Lucasfilm

San Francisco, CA 07-15-2022
 
  • Paid
  • Full Time
  • Senior (5-10 years) Experience
Job Description
This posting is an opportunity to submit your resume for future consideration; this is not a role that is open at this time. We anticipate this role may be open in the future, but we are not actively hiring for the position. If you would like to be considered for this potential role, please submit your resume. If the role becomes available, you may receive an email or call from a recruiter.

Position Summary

We are looking for an artist who reflects the innovative spirit, production excellence and immersive storytelling that defines ILMxLAB.

The Animator is responsible for high-quality animation of 3D characters, weapons, vehicles, and cameras for both gameplay and cinematic sequences. He collaborates with the dev team to create compelling performances within real time rendered immersive experiences.

What You'll Do
Creates high-quality gameplay and cinematic animation at a high level of polish, using hand-key animation and motion capture data with some direction from Supervisors and other leads
Works closely with creative leads to develop captivating animation that fits the style and pacing of the title. This may involve:
Delivering blocking animatics and quick draft animations for proof of concepts
Technical proficiency in character-set up, animation techniques, and AI behavior in order to create work that integrates successfully and reads clearly in-game
Assist in mo-cap shooting sessions with asset prep, choreography, shot/motion list, direction etc.
Establish a solid grasp of the existing tools and pipelines, experiment / champion opportunities for improvement
Help define and act as a key customer for new technology investments and pipeline development.
Playtest and troubleshoot or report any potential animation-related issues
Collaborate in development of breakdowns, task lists, estimates, schedules, milestones and overall project goals as necessary. Monitor progress of animation deliverables
Other related duties as assigned

What We're Looking For
5+ years experience as an animator (or equivalent) in games, TV/Film/VFX, or a related field
Strong acting and storytelling skills and knowledgeable of animation principles, anatomy and motion
Highly proficient with Maya, and experience with the implementation of animation in the game engine, especially Unreal Engine
Ability to manage and prioritize tasks to meet deadlines
Demonstrated ability to work effectively with cross-functional teams
Strong communication and collaboration skills. Help support junior animators
Ability to take direction/feedback as well as adapt to learn new processes, tools and platforms
Experience with Motion capture as well as hand keyed animation at a high level of polish
Bonus points for:
Multiple shipped games
Proficiency with Linux
Experience with Motion capture data
Knowledge of rigging, scripting (Python, Mel), and video editing
*A portfolio / reel submission - including a detailed breakdown of your work in each section - is required with all artist applications*

JoinILMxLAB

Jobcode: Reference SBJ-d82266-18-217-116-183-42 in your application.

Company Profile
Lucasfilm

Lucasfilm is among the world’s leading entertainment service companies, a pioneer in visual effects and sound across multiple mediums, and is home to the legendary Star Wars and Indiana Jones franchises.