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Full Time Job

Generalist Supervisor

Lucasfilm

San Francisco, CA 02-23-2024
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  • Paid
  • Full Time
  • Senior (5-10 years) Experience
Job Description
This posting is an opportunity to submit your resume for future consideration; this is not a role that is open at this time. We anticipate this role may be open in the future, but we are not actively hiring for the position. If you would like to be considered for this potential role, please submit your resume. If the role becomes available, you may receive an email or call from a recruiter.

We are looking for a Generalist Artist Supervisor who reflects the innovative spirit, creative talent, production excellence, collaborative mindset and passion for great filmmaking that define ILM.

The Generalist Artist Supervisor oversees the day-to-day operations of their show team, ensuring that all the work is created according to the approved designs and visual style. They themselves have a high level of skill in creating photo-real environments and landscapes. They will partner with other discipline Supervisors as well as the Visual Effects Supervisor and Production Managers.

What You'll Do
Create beautiful original work quickly using live action footage, digital still photography, rendered computer graphic elements, and digital paint in a variety of software packages
Interpret and implement feedback with little-to-no supervisor direction
Supervise your Generalist team (internally and globally) to deliver the expected and desired work for the show on time
Review the work of each artist on a regular basis, approving shots and elements for submission to the director; mentor and support Apprentice and Jr. Artists and assist them with their shots
Work with your sequence Lead to test out tools and techniques before rolling out to artists
Attend bidding sessions with Production and provide precise and accurate bids
Collaborate with Talent management to provide performance feedback, recruiting, mentoring and maintaining positive morale

What We're Looking For
At least 5 years of relevant professional VFX experience and a college level diploma in computer graphics, fine arts, design, or photography; OR at least 7 years of relevant professional VFX experience in lieu of education
Proven ability in one or more CG techniques, including modeling, texturing, shading, lighting, look development, matte painting, or compositing
Excellent communication and team-orientated thinking
Demonstrated ability to quickly pick up new software
Fluent in some or all of these software packages: Photoshop, 3dsmax, Maya, Houdini, a ray trace renderer and 2d compositing software; comparable software experience considered
Good working knowledge of specialist tools and plugins like Multiscatter, Speedtree, etc.

The hiring range for this position in San Francisco is $160,100 to $210,100 per year. The base pay actually offered will take into account internal equity and also may vary depending on the candidate's geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.

Jobcode: Reference SBJ-gqj30x-3-133-160-156-42 in your application.

Salary Details
Salary Range: $160,100 to $210,100 Per Year ($ USD)
Company Profile
Lucasfilm

Lucasfilm is among the world’s leading entertainment service companies, a pioneer in visual effects and sound across multiple mediums, and is home to the legendary Star Wars and Indiana Jones franchises.