Job Description
Art
What We Do
Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire.
What You'll Do
The candidate will develop features and content using shading, scripting/coding, profiling and node based logic inside UE. Key challenges will be on integrating the latest UE5 technologies into new Products, leveraging different rendering techniques to their full potential and showcasing products at the highest quality, setting the bar in the industry.
In This Role You Will
• Work directly in UE4/UE5 to create content and implement features for the Product Team
• Lead the execution of new features and content based on product roadmap
• Work with the product management team to define priorities and plan of execution
What We're Looking For
• Strong understanding of real time rendering best practices in a PBR environment
• Strong understanding of linear algebra and trigonometry
• Experience in several of these pillars: shading, profiling, scripting, optimisation, VFX, procedural workflow
• The ability to adapt to and innovate with new technologies
• Strong collaborative nature to partner with product management and engineering
• You're user-focused, passionate, scrappy, solutions-focused, and innovative. These traits equal success at Epic and influence everything we d0
Nice To Have Skills
• Prior experience in Unreal Engine
• Prior experience in gaming or product/architecture visualization
• Communicate in French and English
Jobcode: Reference SBJ-r0mz2j-3-21-106-69-42 in your application.