company_logo

Full Time Job

Principal Research Scientist

Epic Games

Montreal, QC 11-26-2024
Apply @ Employer
  • Paid
  • Full Time
Job Description
PROGRAMMING - SPECIAL PROJECTS

What We Do

The Special Projects team at Epic is responsible for executing high-impact projects that push the envelope to define the future of real-time graphics and gaming technology (The Matrix Awakens, Lumen in the Land of Nanite). In collaboration with the Unreal Engine team, we strive to put our technology and knowledge into the hands of users, empowering developers and content creators with the most powerful suite of real-time tools in the world.

What You'll Do

The Epic Games Research & Development team seeks an experienced, hands-on research scientist. The ideal candidate will bring a passion for applied ML/AI related to graphics, computer vision, and character interaction. Epic Games creates and deploys advanced computer vision, computer graphics, and machine learning technologies to transform the production and consumption of digital media. These include physics-based simulation, ML-based character animation, neural and inverse rendering, and automated generative animation techniques, among others. At Epic R&D, we research, develop, and deploy such technologies for Epic's Unreal Engine and other Epic Products.

In this role, you will
• Investigate, develop novel ideas, and expand the boundaries of the state-of-the-art in research. Research contributions include publishing and presenting academic papers at top conferences and journals
• Contribute deep expertise and actionable knowledge in collaboration with other researchers and programmers at Epic Games. Tech transfer will typically involve working with Research Programmers and Software Programmers to provide expert technical guidance and implementation
• Guide and mentor junior researchers and students in the internship program
• Research and prototype novel capture and reconstruction systems learning for next-generation high-fidelity interactive characters
• Collaborate with the R&D team to design and capture datasets to advance the state-of-the-art in data-driven digital human models
• Work with development programmers and product programmers to deploy and productize novel technology in Epic products
• Engage with the scientific community, publish at top-tier locations, and contribute domain knowledge and advice to support strategically relevant R&D efforts

What we're looking for
• PhD degree in Computer Science, Machine Learning, AI, Language Technologies, Mathematics, Programming, or a related discipline
• Proven research impact demonstrated through well-cited publications in top-tier conferences or journals
• Strong analytical and reasoning skills with an emphasis on innovative and practical solutions
• Excellent programming skills with a preference for experience with Python and C++
• Experience working in common ML frameworks such as PyTorch or Tensorflow and rapid prototyping in Python
• In-depth knowledge in one or more of the following areas: real-time graphics, computer vision, machine learning, large-language models, animation, speech recognition, speech synthesis, linguistics, performance capture, and 3D reconstruction

Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.

Jobcode: Reference SBJ-g4b0my-18-97-14-87-42 in your application.

Company Profile
Epic Games

Founded in 1991, Epic Games is a leading interactive entertainment company and provider of 3D engine technology. Epic operates Fortnite, one of the world’s largest games with over 350 million accounts and 2.5 billion friend connections. Epic also develops Unreal Engine, which powers the world’s leading games and is also adopted across industries such as film and television, architecture, automotive, manufacturing, and simulation.