Job Description
ART
What We Do
Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire.
What You'll Do
Epic Games is searching for an experienced Hard Surface Outsourcing Lead to support and supervise creative hard surface content provided by outsource partners. Working alongside Hard Surface Art Leads, and reporting to the Hard Surface Director, the Outsource Lead will provide front-line creative feedback for work submitted for Epic review. Though the role will be mainly supervisory, the individual should be an experienced artist, having worked in AAA titles before, and have a solid hands-on art background, with a very strong foundation of 3D modelling for both hard and soft surfaces. The ideal candidate would be a talented 3D artist who is able to communicate equally effectively, both with outsource partners and internal teams, to ensure the timely delivery of high quality assets to the next stage in the art pipeline. Their skills will include; a keen artistic eye for 'clean' 3D modelling, documenting existing pipelines, creating blockouts, paintovers and exemplar assets and, ultimately, providing clear visual feedback to vendors at each stage of the process.
In this role, you will
• Work closely with the HS Director and HS Art Leads to pull together clear creative direction for the assets to be created, and then ensure this information is packaged and conveyed to the Vendor as clearly as possible. Work with Directors, Production, and internal partners to evaluate, hire, and onboard vendors
• Collect or generate detailed documentation, video reference, and examples of art asset production, procedures, and engine requirements to support the external vendors
• If required, making any needed fixes to keep assets consistent and technically game ready as they're handed off from the outsource partner
• Clearly communicating modeling and paint feedback to the outsource partner, and ensuring those creative notes and goals are met. Informing leadership in the event that isn't happening
• Communicating and partnering with the HS implementation team ensuring outsourced assets are ingested into the pipeline and engine correctly
• When required, some amount of hands-on art production delivering assets for the project, ensuring they are familiar with and capable of working inside of the Epic pipeline
• Bug support, triage, and resolution for any art assets that have been created by the outsourcing team
What we're looking for
• Experience in shipping AAA titles across multiple platforms
• Experienced shipping 3D production assets for games in either character, weapon, or prop disciplines
• Experienced in game art asset creation in a variety of software packages including Maya, 3ds Max, Zbrush, Photoshop, Substance, etc
• Experience in modeling, creating UV's and texturing is essential
• Must be highly organized, self-driven, customer focused, and a great team player
• Must be a clear and concise communicator, able to deliver complex creative feedback across external vendor locations
• Experienced working within a team and a high pressure production environment
• You're user-focused, passionate, solutions-focused, and innovative
• A PLUS - Fluency in a languages other than English, including Chinese, German, Spanish, Italian, or Russia
Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.
Jobcode: Reference SBJ-j66q2b-216-73-216-12-42 in your application.