Job Description
ART
What We Do
Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire.
What You'll Do
Epic Games is searching for an experienced Outsourcing Lead to support and supervise creative content provided by outsource partners. The Outsource Lead will provide front-line creative feedback for work submitted for Epic review. Though the role will be mainly supervisory, the individual should be an experienced artist, having worked in game studio pipelines before, and have a solid hands-on art background. The ideal candidate would be a talented artist who is able to communicate with outsource partners, including documenting existing pipelines, collecting or creating quality bar and technical example assets, collecting photo reference, creating asset blockouts, creating simple blockout paint overs, and finally packaging all files to send off to the external artists.
In this role, you will
• Work with the Lead and Director levels to establish visual direction for our outsourcing vendors
• Collect or generate detailed documentation, video reference, and examples of art asset production, procedures, and engine requirements to support the external vendors
• Clearly communicating feedback to the outsource partner, and ensuring those creative notes and goals are met. Informing leadership in the event that isn't happening
• Communicate cross-discipline with artists, level designers, game designers, and production to understand needs and goals of props being created
• Make any needed fixes to keep assets consistent and technically game ready as they're handed off from the outsource partner
• Provide prototype meshes with accurate scale and pivot placement, with understanding of the technical constraints, including vert count management, material setup, and PBR texture creation
What we're looking for
• Experience in shipping AAA titles across multiple platforms
• Experience shipping production assets for games, specifically within the Environment discipline
• Strong understanding of latest toolsets in game art creation. Including but not limited to, Unreal Engine, Substance Painter, Marmoset, Perforce, and 3D modeling packages
• Must be highly organized, self-driven, customer focused, and a great team player
• Ability to critique, mentor, and improve art through written feedback loops
• A keen understanding of technical hurdles, ability to autonomously make choices to further art quality, and excellent communication skills are a must
• Experience working within a team and a high pressure production environment
Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.
Jobcode: Reference SBJ-122oje-216-73-216-12-42 in your application.