Job Description
EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, EA Sports FC soccer, NHL® hockey, and EA SPORTS UFC.
Madden NFL Football
Your Responsibilities
The Technical Artist (TA) develops pipelines, workflows, and technology innovations used by content creators from our Madden NFL team. Reporting to the Technical Art Director, they partner with development teams to build shared and scalable solutions. The main areas of responsibilities include development of content production tools, pipelines, asset optimization/integration, and workflows. TAs are expected to assume ownership over any technical issues that arise on their projects and bring them to resolution.
You can be from an Art, Design, Mathematics, Engineering, or Computer Science background; however, you must demonstrate a comfort level in working with both art and science.
Your Qualifications:
• At least 3+ years of cinematic/games production experience.
• A bachelor's degree (or equivalent experience) in a related field.
• Effective at communicating with different audiences: artists, engineers, managers.
• Proficient scripting/programming in Python or C#. (C++ is a bonus, but is not required).
• Experience with 2D/3D art packages such as Maya, Photoshop, Houdini.
• A solutions-provider, especially as it pertains to testing and debugging technical issues.
• Experience with asset optimization challenges/techniques.
• A willingness to jump into the unknown and solve new problems to resolve technical challenges and limitations.
• A Passion for Games!
Jobcode: Reference SBJ-r78yq8-3-238-250-73-42 in your application.