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Full Time Job

Systems Software Engineer

Electronic Arts

Remote / Virtual 03-29-2023
 
  • Paid
  • Full Time
  • Mid (2-5 years) Experience
Job Description
Systems Software Engineer - College Football

EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, FIFA soccer, NHL® hockey, and EA SPORTS UFC.

As a Systems Software Engineer, you will help push our primary systems and shared engine into the future. Our systems engineers maintain a broad view of the game and engine systems and look for ways to improve performance, utility, and capabilities to our players and workflow enhancements to our development team. We are looking for passionate engineers who enjoy prototyping and planning, collaborating with other engineers, and building systems (often applying other systems), workflows, and capabilities that allow us to work smarter and more efficiently to bring substantial improvements to our game.

Your Responsibilities
• You will work with design and other engineers to provide feedback and then create clear and estimable technical designs.
• You provide tested and high-quality technical implementations that meet requirements.
• You have awareness of how technical implementation impacts performance and memory budgets.
• You look for ways to increase team efficiency through tooling or workflow enhancements.
• You contribute to core EA technologies in an architecturally sound way to promote collaborative development efforts.

Your Qualifications
• 3+ years of professional software development experience with C++ language, best practices, and architectural considerations.
• Passion for the development craft and shows interest in systems level work.
• Communicate well with non-technical partners, such as Artists, Designers, and Producers.
• Experience with parallel programming considerations, resource management, and hardware architecture.
• Experience in engine development.
• Understanding of x86 assembly.
• Experience with performance and memory profiling tools.
• Experience in embedded systems.
• Experience in job-based architectures.

Jobcode: Reference SBJ-rvv7q0-3-145-15-205-42 in your application.

Salary Details
Salary Range: $106,900 to $158,600 Per Year ($ USD)
Company Profile
Electronic Arts

Electronic Arts Inc. is a global leader in digital interactive entertainment. EA develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers.