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Full Time Job

Software Engineer - Rendering - Madden / PGA Tour

Electronic Arts

Madrid, Spain 08-31-2021
 
  • Paid
  • Full Time
  • Senior (5-10 years) Experience
Job Description
EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, FIFA soccer, NHL® hockey, NBA LIVE basketball, and EA SPORTS UFC.

Madden NFL is developed at EA's Tiburon Studio in Maitland, FL, and Madrid, Spain by a team that prides itself on innovation and creative collaboration. We are looking for talent with a passion for sports to create experiences that connect with millions of football fans around the world to grow the love of the sport.

As a Rendering Software Engineer, you are an essential part of the game creation process, and are involved in architectural design and implementation of rendering technology on multiple platforms. You will work with Designers, Artists and other Engineers to help build complex graphics features, life-like visuals, huge and immersive worlds, and state-of-the-art graphical FX.

Your Responsibilities
• Reporting to the Technical Director, you will develop core rendering features, engine components and tools.
• You will research and implement rendering techniques with us.
• You will create reusable and flexible rendering technologies with us.
• You will help establish technical design specifications with us.
• You will design code, pipelines and other rendering-related sub-components and packages.
• You increase rendering modules of a game engine.
• You are always up-to-date with the latest hardware & software changes enhancing the rendering domain.

Your Qualifications
• 5+ years of experience with C++, and development experience with real-time rendering.
• Bachelor's degree in Computer Science or related field, or equivalent training and professional experience.
• Experience with shaders (HLSL/GLSL).
• Familiarity with profiling tools (e.g. Renderdoc, PIX, Razor), and optimizing features.

Jobcode: Reference SBJ-rboepo-3-17-74-227-42 in your application.

Company Profile
Electronic Arts

Electronic Arts Inc. is a global leader in digital interactive entertainment. EA develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers.