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Full Time Job

Software Engineer

Electronic Arts

Remote / Virtual 12-15-2023
 
  • Paid
  • Full Time
Job Description
Software Engineer (Tools) - Frostbite

Frostbite

Frostbite is EA's proprietary game engine that comes equipped with the technologies designed to build incredible games. Our in-house engine offers the unique ability to adapt to each game while working hand-in-hand to prioritize what to build.
Our goal is to empower creators all over the world to bring their best ideas to life by creating an engine that amplifies innovation across every discipline.

Animation, Cinematics, and Characters Team

We are looking for an experienced and dedicated software engineer to join our team. Working on animation, cinematics, characters, and cameras systems you will help content creators make the most compelling and engaging narrative and interactive experiences possible. Your work will improve some of our biggest titles including Battlefield, FC, and Madden.

Reporting to the engineering manager, you will
• work in close collaboration with engineers and content creators from across the Frostbite team, and our world-class game team customers,
• create new cost-effective, scalable, performant, testable, and usable engine tools and workflows,
• Improve our existing tools and workflows,
• support game teams in the use of our tools and workflows, and
• demonstrate professional engineering capabilities by delivering high quality solutions.

Qualifications
• Knowledge of computer science fundamentals including algorithms, data structures, and object-oriented analysis and design.
• Experience with C# / C++ / CLI.
• Experience and demonstrated proficiency in UI / UX development.
• Passion for learning and embracing new challenges.

Bonuses
• Experience with WPF or similar user interface frameworks.
• Experience in game engine development.
• Experience developing real-time character visual and motion systems.
• Experience mentoring junior programmers.
• Passion for video games.

BC COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

BASE SALARY RANGES
• British Columbia (depending on location e.g. Vancouver vs. Victoria):

º $93,700 - $153,900 CAN Annually

Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

Jobcode: Reference SBJ-gpov49-3-17-184-90-42 in your application.

Salary Details
Salary Range: $93,700 to $153,900 Per Year ($ USD)
Company Profile
Electronic Arts

Electronic Arts Inc. is a global leader in digital interactive entertainment. EA develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers.