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Full Time Job

Software Engineer - EA Sports Fc

Electronic Arts

Remote / Virtual 05-30-2023
 
  • Paid
  • Full Time
Job Description
EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games. After nearly 30 years of creating genre-defining, interactive football experiences with the world's biggest football entertainment platform, EA SPORTS FC, we are soon beginning an exciting new era. EA SPORTS FC will become the future of football from EA SPORTS – as we strive to take global football experiences to new heights, on behalf of football fans everywhere.

With more opportunity than ever to innovate and create new, authentic experiences that bring joy, inclusivity, and immersion to a global community of fans, we invite you to join us and pioneer the future of football with EA SPORTS!

The Role: The Software Engineer for Game Modes will be a part of the game creation process, including architectural design, implementation, and debugging on multiple platforms, working on complex problems with Designers, Artists and other Engineers in domains including rendering, gameplay, audio, user interface, online, physics, databases and tools.

You will report to the Development Director and work with your Technical Lead to estimate, build and improve projects. Together with a talented team of +20 engineers you will work on the technology, tools and pipelines that form the foundation of our game features, C++ based backend functionality, UI framework and components, content and localization pipelines, content creation tools and more. You will also develop the game features that are common across teams, including features such as player customization, team management, settings and accessibility

Responsibilities:
• Use C++ to develop foundational features used by all game teams - player customization, team management, game settings and accessibility features
• Build tools and pipelines for art content, soccer data management and localization
• Design and implement features for EA Sports FC UI framework and components used by all of our game teams
• Work with Production and Interface Designers, from Modes and other game teams, to gather requirements and write technical design specifications
• You will report to the game modes team's manager and work with your peers and QA Analysts to develop the EA Sports FC foundational technology
• Collaborate with partner teams, on multiple time zones, to support features delivery and debugging
• Elaborate Technical Briefs and assess/ deliver effort estimations
• Deliver feature within set quality parameters and subsequent project timeline

Qualifications:
• Object-oriented programming experience of OO design principles
• 5+ years experience in C++ software development
• Experience in UI technologies (Qt, Unity or Unreal UI frameworks or web front-end development) is very nice to have
• Ability to work with existing and unfamiliar code

Nice to Have:
• Experience working with Microsoft, Sony, or Nintendo game consoles.
• Experience with log analysis and tools such as Splunk.
• Experience with Visual Studio and deep knowledge of the debugging tools.

Jobcode: Reference SBJ-rz87b3-3-145-119-199-42 in your application.

Company Profile
Electronic Arts

Electronic Arts Inc. is a global leader in digital interactive entertainment. EA develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers.