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Full Time Job

Senior Software Engineer 2

Electronic Arts

Marina del Rey, CA 03-22-2024
 
  • Paid
  • Full Time
  • Executive (10+ years) Experience
Job Description
Senior Software Engineer II - Creative Technologies

Fusion powers EA Studios to create even greater player experiences. We help shape the future from the way games are created, to how they are played and viewed. We are a global team and the largest studio within EA! Creative Technologies is one of several teams within Fusion.

We are venturing into the new domain of Machine Learning Infrastructure (MLOps) to incorporate AI into our game creation tools. We are seeking an experienced software engineer eager to delve deeper and expand their expertise in this arena.

You will report to a lead within the Creative Technologies team.

Responsibilities

MLOps:
• You will develop systems for the collection, storage, cleaning, and labeling of training data.
• You will assist model development, with a focus on ensuring security and scalability.
• You will automate model training processes.
• You will deploy models to cloud infrastructure on a large scale, whilst designing cost effective architectures.

DevOps & Infrastructure:
• You will conceptualize and design how pipeline technology will interface with compute and storage solutions.
• You will offer guidance and hands-on implementation for infrastructure consumption.
• You will collaborate with both internal and external groups regarding infrastructure
• You will implement strategies for disaster recovery and data protection.
• You will evaluate and optimize system performance / cost.

Qualifications
• You have experience shipping at least one AAA title as part of a large game development team (100+ members).
• You can work with partners from multiple disciplines: product management, art, design, and engineering, translating their needs into technical specifications.
• You have proficiency in risk management.
• You have over 12 years as a software engineer, with increasing levels of responsibility.
• You have experience in roles such as backend engineer, platform engineer, ML/DevOps engineer, data engineer, or similar.
• You have solid software engineering skills in handling large datasets and managing high scale concurrency.
• You have DevOps engineering skills in the management and deployment of solutions at scale on cloud infrastructure.
• You have proficiency with cloud computing and database technologies.
• You have practical experience with containers and orchestration platforms (like Kubernetes) in a cloud environment.

US COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

BASE SALARY RANGES
• California (depending on location e.g. Los Angeles vs. Sacramento):

º $178,100 - $271,700 USD Annually

Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.

Jobcode: Reference SBJ-g473j7-18-220-64-128-42 in your application.

Salary Details
Salary Range: $178,100 to $271,700 Per Year ($ USD)
Company Profile
Electronic Arts

Electronic Arts Inc. is a global leader in digital interactive entertainment. EA develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers.