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Full Time Job

Online Software Engineer

Electronic Arts

Remote / Virtual 05-02-2024
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  • Paid
  • Full Time
Job Description
The Online Software Engineer will help build networked gameplay experiences for EA SPORTS™. We are looking for engineers who enjoy prototyping and planning, adding amazing new features to an existing and beloved game, and improving existing code. You will report to the Operations Development Director and Technical Lead to estimate, build projects and provide excellent results.

Your Responsibilities:
• Use EA's Digital Platform technologies to implement server features and components.
• Create client code to support features and improve multiplayer experiences.
• Improve client and server online systems to improve latency, reliability, scalability, performance, and memory.
• Design and improve on architecture and infrastructure improvements for live systems and workflows.
• Work with partner teams to stand up and maintain online infrastructure and services for the title.

Your Qualifications:
• Experience in software development with a C++ focus.
• Experience with networked applications or features (client/server and peer-to-peer).
• Experience developing in and debugging multi-threaded/concurrent architectures.
• Familiarity with database technologies (e.g. MySQL, SQL, Redis).
• Knowledge of networking protocols (e.g. TCP/IP, UDP).
• Bachelor's degree in computer science or related field, or equivalent training and professional experience.

Ceci ne s'applique pas au Québec.

COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Pay offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

BASE SALARY RANGES
• California (depending on location e.g. Los Angeles vs. Sacramento):

º $140,700 - $204,700 USD Annually
• New York (depending on location e.g. Manhattan vs. Buffalo):

º $125,300 - $204,700 USD Annually
• Jersey City, NJ :

º $164,800 - $204,700 USD Annually
• Colorado (depending on location e.g. Denver vs. Colorado Springs):

º $131,000 - $174,800 USD Annually
• Washington (depending on location e.g. Seattle vs. Spokane):

º $125,300 - $198,100 USD Annually
• British Columbia (depending on location e.g. Vancouver vs. Victoria):

º $115,100 - $161,200 CAN Annually

Base salary is just one part of the overall compensation at EA. In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity. For British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

Jobcode: Reference SBJ-d2mz57-3-235-20-185-42 in your application.

Salary Details
Salary Range: $140,700 to $204,700 Per Year ($ USD)
Company Profile
Electronic Arts

Electronic Arts Inc. is a global leader in digital interactive entertainment. EA develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers.