Lead Gameplay Software Engineer
Ripple Effect, an evolution of Battlefield's DICE LA, is a Los Angeles and Vancouver-based game studio on a mission to build community-first experiences through continuous innovation and boundary breaking technology.
Our Values: We believe in an honest and transparent environment, where developers grow in our crafts. We value bold risk-taking followed by excellence through iteration. We seek developers with diverse experiences who will enrich our studio creativity.
We are looking for a Lead Gameplay Software Engineer like you with a passion for leading teams to develop exciting gameplay underpinned by technical excellence. You will be challenged to collaborate with a cross discipline leads team to lead the technical prototyping and production of new gameplay systems, then improve and polish them to perfection. There are also opportunities to build gameplay systems that will be reused across multiple EA titles, and to collaborate with world-class engineers across North America and Europe.
• BSc in Computer Science or equivalent experience
• Several shipped games, preferably across PC and console
• Excellent C++ coder
• Experience building a variety of gameplay systems
• Creative prototyping skills
• Great collaborative skills with developers across crafts
• Ability to drive great work from other engineers
We are proud of the great perks we offer like comprehensive health and benefit packages, tuition reimbursement, 401k with company match, and of course, free video games. And since we realize it takes world-class people to make world-class games, we offer competitive compensation packages and a culture that thrives on creativity and individuality.
As part of the application process we might ask you to perform a practical work exercise. Apply online with a resume.
Jobcode: Reference SBJ-d5wzm1-44-210-237-158-42 in your application.