Full Time Job

Game Lifecycle Manager

Electronic Arts

Remote / Virtual 07-26-2022
 
  • Paid
  • Full Time
  • Mid (2-5 years) Experience
Job Description
Game Lifecycle Manager

As a Game Lifecycle Manager, you will report to the Sr. Manager, Game Lifecycle Management, as part of the Experience Integration organization. You will lead the WWCE process to develop and implement CX strategies supporting a portfolio of EA titles and services, working with teams across Studio, Services, and WorldWide Customer Experience (WWCE) to create the best possible player experience. WWCE

EA's Worldwide Customer Experience (WWCE) organization exists to inspire the world to play. We support fans across the globe in 13+ languages. We value people who will bring new ideas and perspectives to help make WWCE a great place to be. We celebrate diversity and inclusion. It's just as important for us to create great experiences for our people as for our fans. We're looking for people that will come to the office (or Zoom meeting) excited to work and ready for some fun.

Responsibilities
• Manage a portfolio of EA products including EA Services, HD, and Mobile games
• Coordinate & lead cross-functional workgroups where you will:
• Create CX strategies and support readiness plans for the titles in your portfolio to achieve a great player support experience
• Develop strong partnerships across Studios, Product, Service & Experience Design, and other essential organizations on the development and implementation of single-year strategies
• Implement all aspects of your strategies, ensuring organizational readiness for launches and major milestones
• Support games and CX strategies once launched and in Live Service, where you will partner with our Live Service Analysts to:
• Monitor and report on CX strategy adoption, including game support performance post-launch
• Create and lead quick response team to assess, manage, and resolve issues
• Implement mitigation activities, monitor and report on outcomes
• Participate in multidisciplinary projects designed to improve and evolve our support capabilities, operational frameworks, and customer experience strategies

Qualifications
• You have at least 3 years of Program/Project Management or Customer Success/Account Management experience and:
• Can manage multiple projects or a portfolio of customers with competing schedules and resources
• Have created, implemented, and followed work schedules/project plans and meeting deadlines
• Can showcase successful completion of projects with on-time delivery, including risk mitigation
• You can navigate complex environments to drive results and collaborate with members across different teams to balance priorities
• You have experience building, managing, and executing on complex strategies
• You excel at bringing the right people to the table, tackling issues, identifying opportunities, and driving agreement
• You understand your customers and partners, by seeing the world through their perspective, speaking their language, and articulating their needs
• You have strong verbal and written skills with the ability to articulate complex issues, positioned for the appropriate audience(s)
• You have experience leading formal and/or informal teams
• Bonus: Experience in the gaming industry is a plus, but not a requirement

Jobcode: Reference SBJ-g626x0-3-238-98-39-42 in your application.

Company Profile
Electronic Arts

Electronic Arts Inc. is a global leader in digital interactive entertainment. EA develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers.