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Full Time Job

Encounter Designer

Electronic Arts

Remote / Virtual 02-23-2023
 
  • Paid
  • Full Time
Job Description
Please note - We have multiple positions open and are looking for talents within a range of experience Mid-level to Senior. These roles is primarily based in Stockholm, but can also be based remotely in Europe, or from any of our European offices.

We are DICE, the award-winning studio with locations in Stockholm and Gothenburg, Sweden, best known for creating the phenomenally successful Battlefield franchise.

We are now part of a set of global studios building a connected Battlefield universe, developing Battlefield's one-of-a-kind multiplayer suite, while also building a team to support our new Seattle-based studio, Ridgeline Games, who are leading the development of a single-player narrative campaign.

We strongly believe our people are the backbone and driving force to our creative products, and are always looking for diverse game creators to join us in Stockholm, Gothenburg or working remotely, to help us build the best Battlefield experiences and make our studio the best in the industry.

We are looking for a passionate, structured Encounter Designer to work on the future of Battlefield. You will be working with a single player levels team to implement combat gameplay for an upcoming title.

You are passionate about creating engaging and memorable experiences through gameplay. You are experienced in game play action scripting, balance and pacing. And the creative challenges and needs of a single player action game.

Responsibilities:
• Ownership of combat experiences across a portion of a Single Player game.
• Collaborate to establish and evolve enemy encounters across our levels.
• Assimilate and incorporate playtests and feedback to make exciting, accessible, and fun FPS experiences.
• Design, script, and balance second-to-second gameplay, ensuring the player experience remains fun and rewarding throughout.
• Communication with key stakeholders, both internal and external to the team.

Qualifications:
• 3 years of game development experience
• Previous history of creating Single Player Combat experiences
• Design system documentation
• Professional experience from game engines and visual scripting languages in engines such as Frostbite, Unreal, Unity or equivalent.
• AAA Experience
• Ability to clearly communicate and convey design
• Experience with AI Systems
• Great collaboration skills, across both local and remote teams
• Be the champion for system improvements
• Push boundaries through a passion for the subject

Jobcode: Reference SBJ-gpey64-3-142-200-226-42 in your application.

Company Profile
Electronic Arts

Electronic Arts Inc. is a global leader in digital interactive entertainment. EA develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers.