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Full Time Job

Cinematic Animation Lead - Battlefield Studio

Electronic Arts

Remote / Virtual 06-15-2022
 
  • Paid
  • Full Time
  • Senior (5-10 years) Experience
Job Description
Cinematic Animation Lead - Battlefield Seattle Studio

Battlefield Seattle is focused on building rich, exciting stories with memorable characters and powerful experiences all in the Battlefield universe. We are building a new studio in the Seattle area composed of leaders and talent with a vast array of AAA game dev experience. As we assemble our diverse team, all who have a voice in making great games together, we're looking for a healthy mixture of tempered veterans and young passionate individuals eager to make a difference.

Role Overview: We are looking for a Cinematic Animation Lead to support a team of animators to create memorable character performances and exciting narrative moments in the Battlefield universe. You will lead with empathy as they seek opportunities for their team to enhance Battlefield's narrative through a variety of cinematic experiences.

Responsibilities:
• Collaborate with creative leads to identify character and narrative opportunities within cinematics and support narrative with your team.
• Be comfortable prototyping and implementing cinematics and narrative moments using the Frostbite engine.
• Animate physical and facial performances using motion capture that matches the project's realistic style and quality benchmark.
• Direct mocap shoots, choreography, and animation asset tracking.
• Manage the day-to-day of your cinematic animators and support your team to do their best work in an inclusive environment.
• Organize regular feedback loops with your team to ensure the quality bar for animation is upheld.
• Research new ways to work and improve our pipelines and workflows.

Qualifications:
• 5 + years professional experience as an animation lead
• Shipped at least 1 AAA title in a lead, principal, or senior role in cinematic animation
• Strong acting and storytelling skills with experience in facial animation
• Deep knowledge of game cinematic pipelines and in-engine workflows for pre-rendered and run-time cinematics, including in-game cameras, facial animation, and run-time systems
• Experience working with motion capture and participating in mocap shoots
• Collaborative and communicative, bringing high emotional intelligence

Next Steps

The following are required as part of the application process:
• Apply online with resume
• Provide web link on resume for online portfolio (required)
• As part of the application process, we may ask you to complete a test
• This may be an Art, Audio, Design, or Writing test

Benefits

We are proud of the great perks we offer like comprehensive health and benefit packages, tuition reimbursement, 401k with company match, and of course, free video games. And since we realize it takes world-class people to make world-class games, we offer great compensation packages and a culture that values creativity and individuality.

Jobcode: Reference SBJ-rn9n2o-18-221-239-148-42 in your application.

Company Profile
Electronic Arts

Electronic Arts Inc. is a global leader in digital interactive entertainment. EA develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers.