Full Time Job

Build Engineer

Electronic Arts

Shanghai, China 07-13-2021
  • Paid
  • Full Time
  • Entry (0-2 years) Experience
Job Description
Software Engineer

DRE are EA's continuous integration and build experts. We are a team of over 100, located in EA studios across North America, Europe, and Asia-Pacific.

We pride ourselves on providing automation services to our internal customers - EA's game, engine, product, and content teams.

We are looking for someone to join DRE at EA Shanghai as a Build Engineer.

You will report to our Development Director.

Key Responsibilities
• You will work with other engineers to maintain a build the pipeline supporting multiple platforms
• You will create build pipelines and workflow tools
• You will monitor automation systems and respond to breakages
• You will monitor and analyze metrics to improve automation systems
• You will work as a technical liaison between the development teams to address build system issues and improvements

Technical Skills

We operate in a broad technical environment. Experience in any of the domains or technologies below will be regarded.
• Build the pipeline tools (e.g. Jenkins)
• OO programming languages (e.g. Java, C#)
• Scripting languages (e.g. Python)
• Source-control administration (e.g. Perforce, Git)
• Cloud services (e.g. AWS)
• Container technologies (e.g. Docker, Kubernetes)
• Orchestration tools (e.g. Chef, Puppet)
• Telemetry and monitoring systems (e.g. ELK, Splunk, DataDog)

Ideal Candidate Characteristics
• Good speaking and written English
• At least 1 year's experience
• Ability to travel to EA offices in Korea or Canada
• Experience in gaming or mobile development industries is a bonus
• Active interest in DevOps
• Active contributor to the Open Source community

Jobcode: Reference SBJ-rj8nb1-3-236-84-188-42 in your application.

Company Profile
Electronic Arts

Electronic Arts Inc. is a global leader in digital interactive entertainment. EA develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers.