Full Time Job

Audio Artist

Electronic Arts

Remote / Virtual 06-17-2022
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  • Paid
  • Full Time
  • Mid (2-5 years) Experience
Job Description
Electronic Arts Inc. is a global leader in interactive entertainment. We develop games, content and online services across platforms. We have a broad portfolio of brands that span the most popular genres. Role Overview

EA Create is a collective of content production teams partnering with EA Studios game teams to provide outstanding visuals, audio, and technology. Our teams consist of artists, engineers, technicians, designers, and development directors. Worldwide, we combine our teams to form a global group of extraordinary individuals fueled by imagination and a unified passion for creating amazing visuals, sound, and experiences. We are a diverse team, unified through collaboration, culture and craft.

Create Audio is looking for an enthusiastic and experienced Audio Artist with technical proficiency who can make an immediate contribution to our team. You will have experience in audio logic systems, visual scripting, and implementation. You will report to the Development Manager and work with the Audio leads and have an intermediate understanding of game development. You will have a technical background, a passion for video games, and an overwhelming drive to create a world class audio experience.

Responsibilities
• Create quality audio for video games
• Gather and verify content for the creative and the functions in technical design
• Submit final audio files on or before required deadlines
• Tune interactive elements regarding audio inside of the game engine
• Quality control of work to expected standards and targets for project(s)
• Advocate and help design audio pipeline features and workflow processes
• Audio post-production for in-game video content
• Collaborate with the EA Create Audio and Development teams
• Assets Management (Editing, naming and file organization)

Requirements
• 3+ years game/audio experience
• Sound knowledge of modern audio creation equipment, software and recording techniques, with a high level of proficiency in at least one major DAW (ProTools, Nuendo, Live, Reaper)
• Have experience with visual programming language for audio (Unreal Blueprints, Max/MSP, PureData)
• Experience with some game development tools such as Perforce, Jira, Devtrack
• Document and summarize audio systems to the dev team collaborators
• Good creative and technical thinker
• Self-motivated and a great team-player
• Sound artistic and creative sensibilities

Bonus Skills
• Knowledge of soccer leagues, teams and rules
• Experience with relational databases (MS Access)
• Scripting or programming knowledge used to automate tasks (Python, Batch scripts)

Jobcode: Reference SBJ-r793mp-44-192-65-228-42 in your application.

Company Profile
Electronic Arts

Electronic Arts Inc. is a global leader in digital interactive entertainment. EA develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers.