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Full Time Job

Unreal Generalist

Company3

Vancouver, BC 03-31-2024
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  • Paid
  • Full Time
Job Description
GENERAL SUBMISSION

This advert is an opportunity to submit your resume for future consideration only; not for an active opening. We anticipate this role may be open in the near future. If you wish to be considered for this potential opportunity, please submit your resume. When a position becomes available you may be contacted by our Talent Acquisition team.

Company: Method Studios Unrea
Position: Unreal Generalist (General Submission)
Location: Vancouver, BC
*Pay Range: $58,000 - $90,000 CAD annually

POSITION SUMMARY:
Method's Real-Time division is on the hunt for an experienced and artistically inclined Unreal Generalist to join our Vancouver team. This person will work closely with various cross-discipline teams to prepare and evaluate 3D engine ready assets. You will use your technical knowledge of the UE platform and its APIs to work on current projects.

MAIN DUTIES:
The Unreal Generalist will work closely with the CG Supervisor, Leads and other artists to produce high quality animation, creating compelling, story-driven, and action-packed moments that fit within the style and pacing of the project. Additional duties include:
• Meet scheduling and show deadlines.
• Communicate regularly with Production and Leads regarding schedules and deadlines.
• Submit shots for review and follow through with notes and feedback, if required.
• Work may also include importing, scene set-up, and rendering.
• Flag and troubleshoot rendering bugs.
• Profile and optimize scenes to meet the project requirements without sacrificing visual fidelity.

WHAT YOU BRING:
The ideal candidate will bring prior experience in a similar role and a thorough general understanding of real-time rendering engines. They will have a passion for real-time rendering and creating photorealism and bring the ability to improvise and adapt to shifting project goals. They will possess solid organization skills with adherence to file structures, naming conventions, and other established protocols, and be independent and self-driven with the ability to meet deadlines with minimal supervision in a fast-paced production environment. Additional desired skills include:
• Knowledge of scripting and creating tools.
• Experience with Maya.
• Experience of the current advantages and limitations of the UE5 Engine.
• Scene Lighting experience.
• Material Editor experience.
• Nested Unreal levels set-up.
• Nested sequence set-up.
• Thorough understanding of lighting workflows and process in-engine.

Jobcode: Reference SBJ-g47z71-3-135-202-224-42 in your application.

Salary Details
Salary Range: $58,000 to $90,000 Per Year ($ USD)
Company Profile
Company3

Company 3 / Method Studios provides a full range of Creative Services for content creators, including conceptual design, pre-vis, look development, ideation and rapid prototyping, 3D animation/CGI, motion graphics/designers, matte painting, compositing, dailies and production services, color grading, post-production finishing, marketing/trailers, live-action production, experiences, and more.