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Internship

Intern - Technical Artist

Ubisoft

Singapore 11-23-2023
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  • Paid
  • Internship
  • Entry (0-2 years) Experience
Job Description
CREATOR OF WORLDS

Ubisoft's 20,000 team members, working across more than 40 locations around the world, are bound by a common mission to enrich players' lives with original and memorable gaming experiences. Their dedication and talent have brought to life many acclaimed franchises such as Assassin's Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies, and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.

Since opening its doors in 2008, Ubisoft Singapore has become the biggest AAA game development studio in Southeast Asia. The 500-strong studio is home to 35+ different nationalities focused on delivering ambitious gaming experiences to our players. Ubisoft Singapore has been contributing to all the Assassin's Creed® titles since Assassin's Creed® II. It innovated within the franchise as the studio behind the naval battle gameplay and water technology in Assassin's Creed® III, Assassin's Creed® IV Black Flag®, Assassin's Creed® Valhalla and most recently in Assassin's Creed® Mirage. Its expertise in AAA and live operations, combined with a passion for naval gameplay, pushed the team to lead the development of Skull and Bones™ recently closed BETA on 25th Aug 2023.

Job Description

As a Technical Artist Intern you will work closely with the Art and Technical Art teams to support the pipelines and tools needed for art production. You will utilize an understanding of the technical constraints to guide artists in building technically valid art without sacrificing visual quality.

WHAT YOU'LL DO:
• Assist in building, implementing, and supporting efficient art pipelines.
• Provide daily technical support to artists.
• Prepare and update documentation for content pipelines, tools, features, and workflows.
• Collaborate with artist and programmers to grow technical and process knowledge.
• Support production and technical teams to improve and optimize workflows.
• Regularly communicate best practices and technical guidelines to the team.

Qualifications

WHAT YOU'LL PROVIDE:
• An aptitude and drive for innovation, collaboration, decision making and creative problem solving.
• Strong artistic or programming ability
• Experience in digital art content creation
• Proficiency in at least one of 2D/3D art software (Photoshop, Substance Designer, ZBrush, 3DS Max, Maya, Houdini)
• Knowledge of game engines (Proprietary, Unreal, Unity)
• Understanding of or familiar with scripting languages (Python, C#, Max Script, Java Script)
• Excellent interpersonal and communication skills.

Jobcode: Reference SBJ-gqx681-18-223-134-29-42 in your application.

Company Profile
Ubisoft

Ubisoft’s worldwide network of video game development studios and business offices work hand-in-hand each day to deliver rich and innovative gaming experiences that reflect the creativity and diversity of their teams