As an Animation Intern, you will work with an incredible team to create in-game and cinematic animations that are believable and refined. You will complete animation tasks that contribute to the player's understanding of characters and action, and that advance the emotional and gameplay goals of our game.
You will build relationships with people in other departments and participate in a studio culture that values collaboration and learning. You will work with a mentor on a shipping title, and earn a AAA credit in the process. This role is anticipated to be assigned to work fully on-site at our Southbank, Melbourne studio.
Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:
• Use animation techniques to craft realistic game motions
• Respond to feedback and iterate on animations to achieve AAA levels of polish
• Keyframe animation sequences
• Clean up mocap
The ideal candidate for this role…
• Is proficient in Maya or Motionbuilder, or equivalent animation authoring software
• Knows the basic principles of animation and understands body mechanics
• Has some experience with keyframing, cinematics and composition, or cleaning up mocap
• Is eager to learn new skills and work collaboratively!
If you do not have these skills yet, please don't be discouraged from applying! We would like to hear how your unique skillset could help us make our company a more diverse and inclusive space.
We highly encourage including a link to your portfolio with your application, if you have one!
Sledgehammer Games is situated in the San Francisco Bay Area; Melbourne, Australia; Toronto, Canada; and Guildford, UK. Across our four locations, we strive to be the most inclusive and supportive game studio we can be.
We are extremely passionate about working together to make incredible AAA games for our players to enjoy and connect with. We're the studio behind Call of Duty®: Modern Warfare 3, Call of Duty®: Advanced Warfare, Call of Duty®: WWII, and Call of Duty®: Vanguard. With world-class audio, design, engineering, and art teams, we've been able to achieve some of the highest-quality game execution of any studio in the industry.
The strength of our team makes us not only excellent at what we do, but also how we do it. We firmly believe in supporting our talented employees to be the best they can be. Here at Sledgehammer Games, everyone is a game maker. We think it's important to be constantly evolving, innovating, and taking risks – which are some of the most rewarding aspects of game development. We love what we do and work hard to make sure that each new game we make is even better than the last. Creativity is key, and we're looking for talented game developers for our exciting next project.
Sledgehammer Games is wholly owned by Activision. To learn more about our studio, please visit us at www.sledgehammergames.com or search for Sledgehammer Games on your favorite social media platform. Want to hear what it's like at the studio directly from current employees? Check out our #LifeatSHG developer profiles: https://youtu.be/12DUBszg-w4
Jobcode: Reference SBJ-re96b1-44-200-101-84-42 in your application.