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Internship

Summer Intern - Concept Art , Teamfight Tactics -

Riot Games

Remote / Virtual 11-03-2025
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  • Paid
  • Internship
  • Entry (0-2 years) Experience
Job Description
Concept Art Intern, Teamfight Tactics - Summer 2026 (Remote)
As a Concept Art Intern at Riot you will bring characters and creatures to life. Drawing inspiration from as little as a napkin sketch or as much as a full-blown narrative concept, you will generate ideas and craft designs that are resonant, compelling and iconic. As a problem solver, first and foremost, you will help come up with visual solutions for game concepts.
As a Concept Artist Intern on the Teamfight Tactics Gameplay team, you'll work closely with other developers to design creatures, props, and visual effects that enhance the game's narrative and visual cohesion. You will collaborate across disciplines to ensure assets are implemented effectively, creatively solve design challenges and contribute feedback throughout production, helping shape assets that are both visually compelling and aligned with the game's artistic direction.

Responsibilities:
• Sketch, ideate, and iterate concepts of creatures, props and VFX in collaboration with other developers
• Develop detailed concept art and orthographs for 3D artists and animators to implement into working game assets
• Creatively problem solve and figure out efficient solutions on executing the look and feel of the creatures, props and VFX
• Collaborate closely with other disciplines to define concepts that are both narrative and visually cohesive
• Support other disciplines throughout the production process with the implementation of the concepts, including giving feedback and paintovers
• Take your knowledge of story tropes, archetypes, and narrative devices of all kinds to help improve the designs that go into our worlds
• Bring your understanding of human and animal anatomy and know how to stretch the limits while still maintaining a consistent art direction
Required Qualifications:
• Currently enrolled in a college, university or non degree program
• Graduating in the 2027 calendar year
• Available to work full-time hours for the 12 week internship duration
• Eligible to work in the country that you reside in during this remote program
• Experience working with Photoshop or other relevant painting/design tools
• Ability to showcase iterations and sketches in addition to the final rendered pieces.
Desired Qualifications:
• Proficient in Photoshop and painting/design tools
• Demonstrated ability to digitally paint volumetric form and material differentiation in an isometric and orthographic view
• Understanding of colors and value structure
• Experience creating designs using inspiration from historical, fantasy, scifi, mainstream trends, and/or pop culture references
• Great understanding designing characters reading in an isometric view
• Inclusion of references, notes, studies, different angles, how a player interacts with a character or place, and why design choices have been made
For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about the experiences of players, this could be the role for you!
General Portfolio Advice:
• Please limit application submission to 1 role. You will automatically be considered for similar roles based on your portfolio
• Online format is preferred (Artstation, personal websites, etc.).
• If you have private work that is under NDA, please include the password in your application. Otherwise, we recommend you do not password protect your portfolio
• Test that your Portfolio or reel is accessible. Please include access to your portfolio on your resume in addition to the application form in case the link breaks
• Ensure your portfolio showcases your best work
• Fan Art? Sure! It shows your versatility as it relates directly to our art style
• Depending on the role, immersing yourself in the game to get the feel, tone and look can go a long way for your portfolio
Applications close Friday, January 9th, 2026 at 11:59pm PT
Our Perks:
Riot Internships are paid, and interns can also participate in our 401(k) plan. You can expect in-game perks, and the ability to participate in our Play Fund, so you can broaden and deepen your knowledge of our players and community through games. The University Programs team also invites you to intern focused events so you can connect with your fellow interns and Rioters to make the most out of your experience.
At Riot Games, we put players first. That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you're working directly on a new player-facing experience or you're supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we're better when we work together. Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, we're looking forward to your application.

(Remote Only) The hourly rate for this internship is USD $35.38

Jobcode: Reference SBJ-868vwk-216-73-216-3-42 in your application.

Salary Details
Salary: $35.38 Per Hour ($ USD)
Company Profile
Riot Games

Riot Games was founded in 2006 to develop, publish, and support the most player-focused games in the world. In 2009, we released our debut title, League of Legends, to worldwide acclaim. League has gone on to be the most-played PC game in the world and a key driver of the explosive growth of esports.