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Internship

Summer Intern - Software Engineer

Electronic Arts

Remote / Virtual 02-11-2023
 
  • Paid
  • Internship
  • Entry (0-2 years) Experience
Job Description
Electronic Arts Romania, one of the largest tech companies and video game developers in Romania, brings together experienced people from diverse work backgrounds and industries all united by a common passion: bringing the best video games in the world to life!

Frostbite is EA's state-of-the-art multi-platform game development engine, powering games such as Battlefield, FIFA, Dragon Age, Madden NFL, Plants vs. Zombies, Need for Speed, Anthem, and Star Wars Battlefront II.

Join us, as an intern within Frostbite Bucharest and you will have the chance to understand how this powerful game engine works, build new functionalities from the ground up and understand complex concepts of game development.

Frostbite Procedural is a dynamic and enthusiastic team developing Procedural tools and workflows. Our mission is to provide game teams with the Procedural engine features and tools needed to achieve a fantastic player experience and complete immersion.

What you'll do:
• You will help build features, test and integrate them in-game code, working together with other Software Engineers.
• You will participate in an Agile software process including daily Stand-up meetings and Sprint Planning.
• You will work with the dev and QA team members to resolve road-blockers and ensure the completion of tasks.
• You will get to learn and follow standard software engineering processes and best practices for gathering requirements, design, implementation, and testing. This is a great opportunity for you to experience the gaming industry and the development lifecycle of a very large project.

Qualifications:
• Pursuing an education in Computer Science, Mathematics, or similar with an interest and ability in software.
• Programming knowledge in C++. Experience with C# is considered a bonus.
• Familiarity with OOP and data structures.
• Exposure to scripting languages such as Python.
• Algorithmic knowledge using common computing algorithms.
• Skills and interest in visual thinking, geometry, visual arts, or design (including academic or home projects)
• Basic exposure to multithreaded programming and debugging.
• Previous software development experience (including academic or home projects).
• Previous experience with a systematic, rigorous, mathematical approach

We thought that you might want to know about the following:
• Job Location and Work Model: Hybrid from our office in Bucharest or Fully remote from Romania
• Work schedule: Full-time, starting on July 1st and ending on October 31st
• Current engagement in a form of formal education: You need to be enrolled in a Bachelor's or Master's degree program at any University at the moment of your application.

Jobcode: Reference SBJ-rvzzm0-3-15-202-214-42 in your application.

Company Profile
Electronic Arts

Electronic Arts Inc. is a global leader in digital interactive entertainment. EA develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers.