Job Description
Founded in Quebec City and continuing its growth with a team in Montreal , Beenox has over 20 years
of expertise in the game development . As an Activision studio we are leaders in interactive entertainment and involved in the creation
of renowned titles .
We are proud to be a major contributor to the popular Call of Duty franchise, creating content for each season
of Warzone, leading the development
of the PC version of Call of Duty and contributing to the new mobile gaming experience . Along the way , we have also been involved in the success
of Crash Bandicoot, Tony Hawk's Pro Skater , Skylanders , Spider-Man and Guitar Hero.
Working at Beenox means collaborating with a motivated , cohesive team to achieve a common goal: creating memorable gaming experiences for millions of players . It is a stimulating and empowering work environment where every person has a voice and an impact on the projects and the studio. Come join the best team in the industry and be part of exciting and creative projects !
Our perks
• Competitive salary and vacation policy
• Opportunity for professional advancement ( technical and/or management)
• Free training courses for employees
…And plenty
of fun company activities and events !
About the role
Your first mission will be to develop systems to manage the structure, data display or gameplay mechanics
of
our games. To do so , you will develop backend, frontend
or script code. You will also be encouraged to maintain good communications to work with your partners, teammates and other UI/gameplay departments (design, art, scripting).
Furthermore , you will create functionalities to render UI/gameplay systems more user- friendly and flexible. Finally , you will participate in design team discussions to find
optimal solutions for the creation
of quality user interfaces, controls and gameplay mechanics within the allotted time frame .
Responsibilities
• Program effectively in scripting and C++ languages to control various aspects of the game
• Use internal tools to build menu structures and gameplay systems and concretize the creative vision of game functionalities
• Fix bugs detected during development with the testing and production team
• Design tools and components to be used by
other team members
• As a technical member
of the UI/gameplay department , participate actively in designing game functionalities
• Review code produced by teammates for quality control purposes
• Share your knowledge and discoveries with co-workers .
Requirements
• Proven programming experience ;
• Skilled with languages such as C++, C and various scripting languages ;
• Interest in different video game technologies and systems ;
• Ability to work with creative partners to build eye-catching and engaging game interfaces or mechanics ;
• Positive attitude and good adaptability ;
• Good spoken and written French and English ;
• Passionate about video games.
Bonus points
• Experience with game engines
• Delivery of at least one (1) video game project
• UI/gameplay design skills .
We love hearing from anyone who is enthusiastic about changing the games industry . Not sure you meet all the qualifications ? Let us decide ! Research shows that women and members
of
other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when , in fact , they
often do! At Activision Blizzard, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply .
Jobcode: Reference SBJ-r16kpy-3-236-112-101-42 in your application.