Full Time Job

Software Engineer III

Electronic Arts

Shanghai, China 06-20-2020
 
  • Paid
  • Full Time
Job Description
EA was founded in 1982 by individuals with a deep passion for making games. Many things have changed over the years as the gaming industry-and the company-has expanded immensely, but we are still driven by the same passion for developing, publishing, and distributing the world's best games. Our history has been one of great success, and our future looks even brighter. Gaming has come a long way from Pac-Man & Space Invaders to modern EA Favorites like Burnout, Battlefield, Mercenaries, Dead Space, Spore, FIFA, Madden, Need for Speed and the world's most successful game franchise, The Sims. Fuelled by our talented staff at locations right across the Globe we are united in our passion to continue shaping the future of interactive entertainment. Together we can make a difference.

The commerce team is tasked to develop one of the largest eCommerce platform to power hundreds of games played by hundreds of millions of gamers. The commerce platform is responsible for providing foundation services to game studios including identity management, account, subscription, billing, payment, virtual currency, provisioning, entitlement, risk and fraud at 24x7 with 99.99% reliability.

Role overview

The successful candidate of this position will serve as a Software Engineer in Commerce Platform team who is responsible for design and implementation of subscription management system.

Key Responsibilities:
- Work with program manager to understand business requirement and translate that into technical design which is reviewed and signed off by stack holder
- Responsible for Architecture of Subscription Components
- Lead technical design and implementation of a feature
- Design underlying database schema and interface,
- Implement high quality code with comprehensive unit testing,
- Be subject matter expert in the area.
- Fix bugs raised from stabilization, integration and production.
- Work on migrating legacy systems to the new platform.
- Troubleshoot issues raised from production and resolve customer problems.
- Evaluate and adopt technologies which improve the team efficiency and platform capability
- Code review peer developer's code and provide constructive feedbacks to ensure consistency and quality of code
- Mentor junior engineers, new hires and interns.
- Participate in hiring process.

Qualifications:
- Strong Analytical Problem-Solving Skill
- Solid computer science background including Algorithm, Data Structure, Operation System etc.
- Ability to quickly learn complexity system and new technologies
- Passion about customer, partner and quality
- Proven track record of releasing commerce software product
- Proven track record of design/architecture of a large component.
- Experience in mentoring junior engineers and hire hires into high performing stars.
- Experience in live site troubleshooting
- Deep Experience with C#/Java/C++ development.
- Experience in building and running large scale distributed online services is big plus
- Experience in building billing payment system is preferred
- Experience with large distributed database design is preferred
- BS/MS in Computer science or related technical major is required.
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Company Profile
Electronic Arts
Electronic Arts Inc. is a global leader in digital interactive entertainment. EA develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers.