Character FX TD
Sony Pictures Imageworks
Vancouver, BC CA
Creates set-ups, models and animates assigned character external features such as hair, fur and cloth to meet art direction. Accountable for meeting productivity and quota targets. Able to create character simulations for multiple types of character features and may have in-depth skills in one area (e.g., hair or cloth). Participates in writing utility scripts and software code that streamlines the simulation development process. Candidate is accountable for meeting schedules and show deadlines, participates in dailies, rounds and team reviews of work in progress. Interact with production, supervisors and team/ peers in order to problem solve and share information related to show/ assigned tasks. Must be able to decipher as well as follow through on shot turnovers, dailies, briefings/ notes and feedback. Successful candidates should be able to work efficiently as part of a team or independently to determine the various design solutions.
In depth knowledge of relevant software including Maya, Linux, UNIX and scripting ability in relevant languages including MEL, Perl and Python highly desirable. Minimum of 3+ years of progressively complex related experience.
Please note that you must be able to provide a demo reel that illustrates your relevant artistic and technical experience that also includes the nuances for this specific role.
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