Senior AI Animator
Infinity Ward
Woodland Hills, CA
Infinity Ward is currently seeking a Lighting Artist.
Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:
• Collaborate well with others including Art Direction, Level Designers, Environment Artists, Visual Effects Artists, Engineering and Team Leads to deliver quality lit scenes for compelling game environments
• Creation of static and dynamic lighting using our proprietary game engine software
• Produce high end visuals within memory constraints and performance guidelines
• Have the capacity to be self-sufficient and solve technical issues that arise during level lighting process
Player Profile
Minimum Requirements:
• 2+ years of lighting experience on current gen consoles or PC hardware
• Solid understanding and experience creating real-time lighting using dynamic and pre-baked light map pipeline
• Understanding composition and the ability to enhance mood and reinforce narrative using lighting
• Working knowledge of Photoshop and 3ds Max or equivalent
• Excellent written and oral communication skills
• Ability to communicate effectively with both Artists and Engineers across large teams
• Work samples must show quality real-time lighting on current gen consoles or PC
• Knowledge of color theory and strong sense of contrast, light and shadow
• Understanding of industry standard real-time rendering methods including Physically Based Rendering techniques
• Knowledge of camera terms such as exposure, aperture, ISO, shutter speed, white balance
• Ability to follow design reference and Art Direction
• Experience in one or more scripting or programming languages
Jobcode: Reference SBJ-gmkq5x-3-149-251-155-42 in your application.
Activision Blizzard, Inc. is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment.