Full Time Job

Lighting Artist

Infinity Ward

Woodland Hills, CA 12-16-2020
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  • Paid
  • Full Time
  • Mid (2-5 years) Experience
Job Description

Infinity Ward is currently seeking a Lighting Artist.

Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:
• Collaborate well with others including Art Direction, Level Designers, Environment Artists, Visual Effects Artists, Engineering and Team Leads to deliver quality lit scenes for compelling game environments
• Creation of static and dynamic lighting using our proprietary game engine software
• Produce high end visuals within memory constraints and performance guidelines
• Have the capacity to be self-sufficient and solve technical issues that arise during level lighting process

Player Profile

Minimum Requirements:
• 2+ years of lighting experience on current gen consoles or PC hardware
• Solid understanding and experience creating real-time lighting using dynamic and pre-baked light map pipeline
• Understanding composition and the ability to enhance mood and reinforce narrative using lighting
• Working knowledge of Photoshop and 3ds Max or equivalent
• Excellent written and oral communication skills
• Ability to communicate effectively with both Artists and Engineers across large teams
• Work samples must show quality real-time lighting on current gen consoles or PC
• Knowledge of color theory and strong sense of contrast, light and shadow
• Understanding of industry standard real-time rendering methods including Physically Based Rendering techniques
• Knowledge of camera terms such as exposure, aperture, ISO, shutter speed, white balance
• Ability to follow design reference and Art Direction
• Experience in one or more scripting or programming languages

Company Profile
Infinity Ward

Activision Blizzard, Inc. is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment.