Unreal Engine Technical Artist
This position is based in Vancouver. All applicants must reside in British Columbia.
We are seeking a Rigging Artist for our Vancouver studio. This is a project-based position working on a variety of projects and assets within a Rigging Department. The Rigging Artist reports to the Rigging Supervisor.
The ideal candidate will be responsible for designing and maintaining a smooth and efficient rig for CG assets. In addition they will have strong MAYA skills, extensive experience in scripting, and the ability to manage multiple tasks in any given day. The Rigging Artist will be a part of the Rigging & Animation team and in regular contact with other department leads. Good communication and problem solving skills are mandatory.
Would be nice to have:
Permanent Residents and Canadian only, please.
Jobcode: Reference SBJ-rv11jw-3-238-130-97-42 in your application.
Zoic Studios is an Award winning VFX company made up of accomplished artists and producers who understand story, process and relationships. Partnership, integrity and enthusiasm are our key founding principles. We have three locations, Los Angeles, New York City and Vancouver, Canada. Some of our recent credits include, Stargirl, Legends of Tomorrow, Space Force and Haunting of Bly Manor.
"Visual Evolution" is our mission; we invest in constantly improving our technological and studio processes so that our artists can focus on being creative even in the lightning fast paced world of visual effects. We apply these principles to our work on some of the most VFX intensive film and television projects out there. We like a challenge. Do you?