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Full Time Job

Lead Level Designer

WB Games

Carlsbad, CA 09-07-2021
 
  • Paid
  • Full Time
  • Senior (5-10 years) Experience
Job Description
Warner Bros. Games San Diego is creating the next generation of high quality, cross-platform games that bring iconic and beloved characters to life. Join our growing team of talented game makers and be a foundational part of a dynamic new studio as we strive to make an impact on the future of AAA free-to-play games.

The Job

WB Games San Diego is looking for a Lead Level Designer to helm the design of exciting, innovative, and balanced multiplayer levels for an upcoming AAA action game.

The Daily
• Work closely with the design team and creative leaders on level designs
• Design, greybox, and distill rules for exciting, innovative, and balanced multiplayer levels
• Continually iterate and test level designs against player move set, combat abilities, and player skill level (through audience testing)
• Extract and integrate aspects of iconic locations into gameplay set pieces
• Create replayable moments that are fun the first and five thousandth time
• Introduce variability to a mostly static map
• Work closely with environment artists to develop and deliver against the product vision
• Establish level design pipeline & methodology as the founding member of the level design team
• Actively share knowledge within area of expertise and influence other related disciplines
• Be the voice for level design in cross discipline conversations and planning
• Mentor and advise other designers in level design process and best practices
• Assess new market trends, features, technologies and emerging techniques to stay competitive
• Work closely with production to manage development schedules, bug tracking, studio initiatives, and overall team health and morale

The Essentials
• Strong knowledge of level design principles, theories, and contemporary game trends
• Great writing, presenting, and team communication a must
• Well versed in all aspects of level design including documentation, greyboxing, and implementing interactive objects
• Understanding of landmarks, lighting, and silhouettes
• History of effective use of 3rd person cameras, sightlines, open vs constrained spaces, asymmetric multiplayer maps, and balanced player cognitive load
• Experience with dynamic level layouts and fair hazards in a PvP environment
• 8+ years of experience
• Shipped at least 4 AAA products on console or PC (1 in a leadership role)
• Solid understanding of UE4 and Blueprint
• Effectively communicate level design direction, requirements, and deliverables
• Art, programming, or audio skills a plus
• A deep love of video games

Jobcode: Reference SBJ-rnb36k-3-138-134-107-42 in your application.