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Full Time Job

Advanced Platforms Engineer

WB Games

Chicago, IL 05-27-2021
 
  • Paid
  • Full Time
  • Senior (5-10 years) Experience
Job Description
WarnerMedia showcases some of the most iconic and cherished entertainment, news and sports brands in the world, but we are much more than that. WarnerMedia is truly where art meets science. Our combination of cutting-edge technology and an unrivaled commitment to groundbreaking storytelling builds a sense of community and meaningful connection that is shaping the future of media. We create rewarding opportunities across our entire family of brands, while championing a spirit of inclusion, innovation, self-development and support. Join WarnerMedia as we think big, live true and make the stories that move the world.

Avalanche, a Warner Bros. Games studio, located along the beautiful Wasatch Mountains, has been in the video game business for 22 years. Acquired by Warner Bros. in 2016, we are at the top of our game and in the midst of creating a new, open-world, single-player action RPG experience, set in the 1800s Wizarding World–Hogwarts Legacy! The game is scheduled for release in 2022. Come play a part in imagining adventures and creating worlds together.

The Job

Avalanche Software, a division of WB Games Inc. seeks an Advanced Platforms Software Engineer with game console experience to join our talented team working on upcoming AAA console title Hogwarts Legacy. As a member of our studio's platform engineering team, you will be focused on delivering our immersive game on the latest next-generation consoles and high-end PC platforms. Candidates must have experience with game console hardware, be adept at using performance and debugging tools, and have an intuition and desire to push hardware to its limits. The ideal candidate is hard-working, hands-on, self-motivated, process-driven, and results-oriented.

The Essentials
• 5+ years of professional software engineering experience, working on cross-functional teams
• Experience on at least two successfully published game titles on modern game consoles
• Excellent analytical, problem-solving, and debugging skills
• Ability to architect, program and optimize C/C++ in existing or new systems
• Strong understanding of multi-threaded programming, experience with balancing workloads across multiple cores or hardware units
• Thorough knowledge and comfort with object-oriented programming concepts
• Strong verbal communication skills; ability to easily communicate technical topics with both engineers and non-technical people
• Ability to self-manage when given prioritized goals and objectives
• Understanding
of all major game hardware systems and how they work together
• Bachelor's Degree in Computer Science (or a related field) or equivalent work experience

Pluses
• Experience with Unreal Engine 4
• Familiarity with GPU pipelines and shaders
• Experience with scripting languages such as Python

Jobcode: Reference SBJ-r71ym8-3-139-107-241-42 in your application.