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Full Time Job

Lead Audio Programmer

Warner Bros. Discovery

London, United Kingdom 11-02-2022
 
  • Paid
  • Full Time
Job Description
Rocksteady Studios is an award-winning, critically acclaimed video game developer. Founded in 2004, we are home to the widely celebrated Batman: Arkham series of games. Our philosophy for game development is all about treating people well to create quality entertainment that stands the test of time. We're a one-project studio that built our success by combining genre-defining gameplay and character-driven cinematic narrative with AAA production values. Born in the heart of London, our multicultural team takes inspiration from the culture and history of our home in one of the most diverse cities in the world.

Your New Role…

Rocksteady is looking for a Lead Audio Programmer to join our dedicated and collaborative team working on our upcoming AAA title Suicide Squad: Kill the Justice League.

The role involves leading, supporting and providing guidance to our team of experienced audio programmers. You'll also be applying your technical expertise directly by writing code, developing pipelines, and resolving complex and challenging issues.

Working closely with sound designers and other tech leads, and in line with our Audio Director's vision, you'll help to ensure we deliver the functionality and content needed to create the highest quality game experience for our players.

This role will be expected to work in a hybrid pattern, with some time in the week spent onsite in our London studio.

Your Role Accountabilities…
• Leading, supporting, and providing technical guidance for our team of experienced audio programmers so they consistently produce high quality work, and in doing so, enable the same of the Audio Design team
• Developing audio features and systems, and maintaining a high level of hands-on experience and expertise with the game and related codebases
• Combining both creative and technical knowledge with pragmatic scheduling to produce a realistic and achievable plan of action for Audio Code
• Ensuring project audio engineering, tools, and related technical requirements are met on time, to best-in-class standards
• Keeping audio content creation processes and pipelines highly efficient, including dialogue recording and localisation
• Identifying and resolving technical risks to audio before they impact development or content creation schedules
• Leading by example in development best practices
• Interviewing applicants for positions on the Audio Code team and selecting the best candidate for the role

Qualifications & Experience…
• A high level of C++ and general technical ability
• Professional game development experience on high quality projects
• A broad and comprehensive understanding of audio programming, audio asset pipelines, and game technology principles
• Experience leading and supporting a team of programmers
• Self-directed, organised, and able to prioritise effectively
• Experience with Python or C#, Unreal Engine 4, Wwise, GUI design and programming preferred
• Networked game audio experience preferred
• DSP programming preferred
• Familiarity with the latest generation of consoles preferred

#LI-Hybrid

Jobcode: Reference SBJ-r1n7nx-3-17-166-43-42 in your application.