Full Time Job

Lead / Advanced Technical Artist

Warner Bros. Discovery

Salt Lake City, UT 02-03-2024
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  • Paid
  • Full Time
Job Description
Avalanche is a Warner Bros. Games studio located in downtown Salt Lake City nestled against the backdrop of the beautiful Wasatch Mountains. We've been in the video game business since 1995, creating interactive experiences for fans of the world's largest franchises. Join the team behind the blockbuster open world, action RPG Hogwarts Legacy as we create what's next!

Job Title: Lead/Advanced Technical Artist

Location: Salt Lake City, UT

About Avalanche Software: Avalanche Software has been developing epic, immersive gaming experiences for more than 20 years. With celebrated titles like the Disney Infinity series and the critically acclaimed Hogwarts Legacy, we've established a culture that thrives on collaboration and values the input of every team member. Our commitment to embracing diverse perspectives ensures that our games resonate with our audience and remain true to our collective vision.

Role Overview: We are looking for a Lead/Advanced Technical Artist with strong Unreal
and Python/C++ experience to join our Salt Lake City studio. You will be part of a versatile tech-art team working with the latest technology developing a high-profile AAA title. You will develop solutions helping our studio work more efficiently and raising the quality.

Key Responsibilities:
• Assist and support asset creators, engineers, and other technical artist by creating solutions, troubleshooting issues, developing tools, defining best practices and standards, and mentoring.
• Involvement in all aspects of asset engine integration and
performance tuning.
• Seek out opportunities for optimization and workflow improvements.
• Work as a team with programmers, designers, animators, artists, and other technical artists.
• Research and develop forward thinking technologies and tools.

• Strong Unreal foundation.
• Experience developing Python and/or C++ tools within Unreal and other DCC applications.
• Experience creating, troubleshooting, and optimizing complicate Blueprints.
• At least 4 published games with 6+ years' experience in the industry
• Strong interpersonal and communication skills and able to self-manage and
meet deadlines while setting a professional and collaborative tone.

If you're a qualified candidate and you require adjustments or accommodations to search for a job opening or apply for a position, please contact us at

Jobcode: Reference SBJ-rzbvy7-100-26-196-222-42 in your application.