company_logo

Full Time Job

Advanced Artist

Warner Bros. Discovery

Knutsford, United Kingdom 06-11-2024
Apply @ Employer
  • Paid
  • Full Time
Job Description
Welcome to Warner Bros. Discovery… the stuff dreams are made of.

Who We Are…

When we say, ''the stuff dreams are made of,'' we're not just referring to the world of wizards, dragons and superheroes, or even to the wonders of Planet Earth. Behind WBD's vast portfolio of iconic content and beloved brands, are the storytellers bringing our characters to life, the creators bringing them to your living rooms and the dreamers creating what's next…

From brilliant creatives, to technology trailblazers, across the globe, WBD offers career defining opportunities, thoughtfully curated benefits, and the tools to explore and grow into your best selves. Here you are supported, here you are celebrated, here you can thrive.

TT Games was acquired by Warner Bros. in 2007 and went on to develop the hit LEGO games franchise. The company is proud to continue its mission to be the leading publisher of interactive entertainment for young gamers and their families.

Job title

Advanced Environment Artist

Reports to

Art Director / Lead Environment Artist

As an Advanced Environment Artist, you will be expected to work alongside the Art Directors, Leads, Designers and other Artists within the studio on a day-to-day basis, applying your advanced knowledge of principles within a speciality or subset of Environment Art to create in-game environments compliant with game design both technically and aesthetically. You will be able to carry out tasks within your specialty quickly, efficiently and with minimal oversight.

You will be responsible for helping define the scope of work for assigned tasks, contributing original ideas towards all aspects of the project and may be involved in the planning and execution of project goals. You will work with the Art Director, Leads and other Artists to ensure consistency between vision and implementation of environment assets

You will be an Influence on work product quality within the team and seek to improve the knowledge and performance of others. You will have some responsibility for helping define the scope of work for assigned tasks.

Your portfolio should demonstrate an understanding of key design principles and an excellent grasp of fundamental art skills.

Main Responsibilities:
• Creating 3D models using packages provided (Maya, Z-Brush and Photoshop)
• Creating and applying 2D textures – create and apply texture maps to the specification set by the Lead Artist
• Lighting environments – ability to apply good lighting principles to all artistic output
• Creating materials/shaders – Diff/Spec/Norm maps etc. and being responsible for the final look
• Setup of dynamic lighting, post effects and basic scene animation via in-house editors
• Highly adept at using software features to create game-ready, fully-optimised assets. Advanced ability to create and identify work product that respects game performance and engine integration constraints.
• Depending on specialty, applies advanced techniques to game content work flows in order to execute responsibilities.
• Advanced knowledge of tools and features of multiple software suites. Creates tools and/or works with engineering staff to create and improve tools.
• Strong knowledge of the production pipeline. Able to provide recommendations to improve pipeline efficiency.
• Attend regular reviews of their work (and present all concept and ref used)
• Constructively feedback any concerns of design impact on level/work.
• Determines technical or creative approaches and/or develops new or enhanced concepts, process and tools - and documents them.
• Responsibility for facilitating the documentation, and updating of existing documentation, in relation to the software and processes utilised by the department.
• Undertake relevant on-the-job training where required and keep up-to-date with industry advancements and technologies
• Provide coaching to Artists and Junior Artists where appropriate and with direction from Lead Artist

Line Management Responsibilities:
• Acts as a mentor and role model. Actively shares knowledge within area of expertise and influences other related disciplines.
• Provides training, guidance and/or direction to less experienced employees and reviews or provides feedback on their work.
• Leverages advanced expertise to troubleshoot issues for self and others.
• Check in with the Art team to monitor how their work is going and that they have all relevant information they need.
• Assist the Art Director and Lead Artist in reviews of artwork created.
• Communicate art direction from the Art Director when required to the Art team.

Skills & Qualifications:
• Good demonstration of skills through CV/Showreel/Website or Art Tests
• Excellent communication and organisation skills to manage relationships at all levels within the Company and externally.
• Strong interest in mentoring and developing other members of the team.
• Advanced working knowledge and proficiency in Maya, Z-brush and Photoshop
• Proficient understanding of in-house tools and software used in development
• Practical and methodical approach to both technical and creative problem-solving
• Excellent artistic ability
• Demonstrates dependability and commitment to projects / tasks
• Flexible approach with the ability to adapt with change
• Ability to work under pressure and to strict deadlines

About TT Games

Responsible for the best-selling and BAFTA-winning LEGO videogame series, TT Games is in the business of delighting children and grown-ups alike. With 30 years of success behind our studio, and as a valued part of Warner Bros since 2007, we have incredibly exciting plans for future titles based on the world's biggest entertainment properties.

In late 2017, we were excited as TT Odyssey was established, founded by some of the leading talent in the mobile games industry. TT Odyssey is the Brighton based, mobile-focused arm of Traveller's Tales, designing from the ground-up a LEGO video game as a free to play mobile title.

We are always on the lookout for bright, talented and motivated people to join our AAA studio and to be part of everything we do, because we know it is the talent and dedication of our employees that has made our 30 years of success possible.

TT Games offers successful candidates a competitive salary and a comprehensive benefits package.
Our work environment is inclusive, relaxed and friendly – one of the best things about working here is our fantastic people! We aim to support work-life balance, and some of the benefits we are most proud of include flexitime and other family-friendly benefits; discretionary bonus scheme; company pension scheme and life assurance. We also offer perks such as regular health and wellbeing activities (including on-site exercise classes), discounts on a wide range of company and partner products, free online training courses, complimentary fruit and a wide selection of drinks, social events and much more!

We expect high levels of ambition and innovation from our colleagues and an ability to flourish within the dynamic entertainment industry in which the company operates.
Hybrid Working - This role is advertised as a Hybrid work model, that combines remote and in-office work, following our current company policy and to be agreed with your Line Manager. Subject to any applicable laws, WBD / your Line Manager reserves the right to change this working agreement where this is essential to

[more...]

Jobcode: Reference SBJ-dy0mvk-44-222-64-76-42 in your application.