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Full Time Job

Technical Lead Network Programmer - Beyond Good & Evil 2

Ubisoft

Remote / Virtual 4 days ago
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  • Paid
  • Full Time
Job Description
Technical Lead Network Programmer - Beyond Good & Evil 2 - (M/F/NB)

Ubisoft is a global leader in gaming with teams across the world creating original and
memorable gaming experiences, from Assassin's Creed, Rainbow Six to Just Dance and more.
We believe diverse perspectives help both players and teams thrive. If you're passionate
about innovation and pushing entertainment boundaries, join our journey and help us create
the unknown!
Job Description
Under the supervision of the Technical Director Programming, you will be responsible for the proper functioning, maintenance, and evolution of the network architecture of Beyond Good & Evil 2. You will ensure performance, in-game data replication, and provide close support to internal teams. You will also contribute to the technical supervision of the Network team.
What you will do
Missions:
• Analyze CPU and memory performance of our clients and servers;
• Perform in-depth analysis of server or client code to determine the necessary changes to support the player count defined for the game;
• Fix platform-specific issues (PS5, Xbox Series, Linux, PC);
• Optimize network code to reduce bandwidth usage and minimize latency between clients;
• Provide support on tools to monitor our cloud servers;
• Provide support for cloud server deployment.
Your future work environment
You will work under the supervision of the Technical Director Programming and alongside several other Technical Directors and domain experts.
You will also collaborate closely with the Gameplay Programming, Engine, and Online teams.
Qualifications
What we're looking for:
Key skills for this role
• Excellent command of C++;
• Solid knowledge of network APIs;
• Expertise in network replication within game engines;
• Strong understanding of network optimization and real-time performance;
• Proficiency in the network architecture of a game engine;
• Good understanding of other game engines;
• Ability to technically supervise a team;
• Strong autonomy and initiative, able to quickly take ownership of topics, propose solutions, and drive progress without constant oversight;
• Excellent communication skills to interact and collaborate effectively with GPP, Engine, Online, and other teams;
• Strong estimation and workload management abilities;
• Long-term vision and commitment to continuous improvement of the architecture.
Recruitment process
Our hiring steps:
• Application review : our team will carefully review your application.
• Quick pre-screen (max. 30 min, phone) : if your profile matches, you'll have a short call to validate a few points.
• Interview 1: Discovery (1h, video) : a conversation with a member of the recruitment team to get to know you better and assess alignment with our expectations.
• Interview 2: Technical (1h, video) : a discussion with two team members, more technically oriented, to dive into concrete topics and speak the same language.
Additional information
• Location: Montpellier
• Start date: As soon as possible
• Remote work: 2 days of remote work per week

Jobcode: Reference SBJ-wpxmjj-216-73-216-42-42 in your application.

Company Profile
Ubisoft

Ubisoft’s worldwide network of video game development studios and business offices work hand-in-hand each day to deliver rich and innovative gaming experiences that reflect the creativity and diversity of their teams