Narrative Designer Anno
Ubisoft
Mainz, Deutschland
Technical Lead [Rainbow Six Siege] (f/m/d)
Ubisoft's 20,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players' lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin's Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.
Note: This position can be filled at any of our German studios in Mainz, Düsseldorf, or Berlin.
Job Description
Rainbow Six Siege is the acclaimed first-person shooter franchise. Inspired by the reality of counter terrorist operatives across the world, Rainbow Six Siege invites players to master the art of destruction. Intense close quarters confrontations, high lethality, tactics, team play, and explosive action are at the center of the experience.
As Technical Lead (f/m/d) you will collaborate closely with the Technical Architects and Producers to implement the technical vision for the project. You will oversee the team's work from a technical perspective to maintain alignment with the technical stakeholders in different teams, as well as to ensure that the business goals are met, while also maintaining the integrity of the creative vision.
What you will do:
• Drive the development and implementation of core tech features.
• Create, prioritize, assign and regularly follow up on tasks and the advancement of the team's work with regards to deliverables.
• Rather than acting as a direct manager for the team members, you will instead be responsible for mentoring and helping them improve their technical skills.
• Represent the team in technical discussions and presentations.
• Organize and lead team meetings.
• Understand the Game Design, as well as the technical, creative and business constraints.
• Anticipate potential technical issues during development and provide solutions to avoid or mitigate them.
• Collaborate with the Developers and Producers to balance new development and bug fixing.
• Work on setting up new technologies during the conception phase and enable the team to lead them to maturity.
Qualifications
What you bring:
• Extensive experience in leading complex technical mandates (Architect or Principal Programmer).
• Hands-on experience with several programming aspects of game development: gameplay, engine, tools and online are especially important.
• Extensive knowledge of C++.
• Awareness of trends, changes and industry standards for video games and programming.
• Familiarity with movements like DevOps and Lean Software Development and their impact on programming, management and leadership.
• Ability to communicate requirements and risk diplomatically and to be assertive when necessary.
• Ideally you have shipped several AAA games.
*Knowledge of Online Services and Golang is a plus
*Experience working with Online infrastructure (AWS, Azure) is a plus
*Experience working on a Live Service game is a plus
*Experience working in CoDev is a plus
What to send our way:
• Your CV, highlighting your education, experience and skills.
• A cover letter including your earliest starting date, expected salary and why you would like to join us.
Jobcode: Reference SBJ-d9kz19-98-84-18-52-42 in your application.
Ubisoft’s worldwide network of video game development studios and business offices work hand-in-hand each day to deliver rich and innovative gaming experiences that reflect the creativity and diversity of their teams