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Full Time Job

Technical Director - Level Design

Ubisoft

Toronto, ON 02-02-2023
 
  • Paid
  • Full Time
  • Senior (5-10 years) Experience
Job Description
Ubisoft Toronto Inc.
224 Wallace Avenue. M6H 1V7
Toronto, Ontario
www.toronto.ubisoft.com

Location of position: Toronto, Ontario
Our Mission

Ubisoft's 19,000 team members, working across more than 40 locations worldwide, are bound by a shared mission to enrich players' lives with original and memorable gaming experiences. Their dedication and talent have brought to life many acclaimed franchises such as Assassin's Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are vital in creating worlds where players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting-edge technologies, and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.
Our Studio

Ubisoft Toronto is one of the most significant development studios within Ubisoft, employing talented developers worldwide. We create worlds and tell stories that grip you, inspire you and challenge you. Since opening in 2010, we have shipped innovative game projects on Ubisoft's most prominent brands: Assassin's Creed, Far Cry, Watch Dogs, For Honor and Tom Clancy's Splinter Cell.

We recently launched Far Cry 6, the most ambitious Far Cry game to date, featuring the talented Giancarlo Esposito as Anton Castillo. Our studio has also led the development of the newest game in the Watch Dogs franchise – Watch Dogs: Legion (2020), a stand out for its tech and design work, play as anyone gameplay in an open world, and rich and detailed rendition of a future London. Starlink: Battle for Atlas (2018) was Ubisoft Toronto's first new IP, which seamlessly blended physical and digital gameplay. Splinter Cell Blacklist was the first title released by Ubisoft Toronto in 2013. We have an exciting roadmap of projects for the future and can't wait to share more details.

Are you looking to work with enthusiastic experts who are tackling industry-changing challenges in entertainment and beyond? At Ubisoft Toronto, we constantly strive to get better, be better and do better – embracing innovative ideas, exploring new technologies, and working together courageously and collaboratively.

Job Description
On being a Production Director at Ubisoft Toronto:
As a Production Director at Ubisoft Toronto, you will be working together with the team at Massive Entertainment to create a new story-driven open-world video game set in the Star Wars galaxy. Our goal is to create a game and a story that bring both new and lifelong fans on an immersive and outstanding journey, which will stay with them for years to come.

You'll plan and guide the overall development of a game. You'll set its production process up for success and then see it through from conception to completion: tracking and fine-tuning along the way.

With a thorough grasp of the experience we intend to deliver, and the effort involved in producing it, you establish the optimal approach to align our ambitions with our abilities.

You will be responsible for moving all of the production team forward from one phase to the next, and for keeping an eye on obstacles that could jeopardize the project as a whole and adapt accordingly.

Plus, you provide the conditions for everyone to contribute together, combine their complementary expertise, and enable their game – their months of dedication, decision-making, and creation – to reach an audience.

Type of Position: Permanent, full-time.

What you'll do:

The daily life of a Production Director at Ubisoft Toronto:
• Work closely with the Producer and Creative Director to assess the overall game vision & project requirements;
• Define the scope of the entire project: create its high-level roadmap and timeline, establish its main deliverables and key milestones, and set its development strategies and budgets;
• Build the project's organizational structure to optimize the team's talents;
• Anticipate and identify risks and setbacks + put plans in place to overcome them;
• Develop communication channels to foster collaboration and interaction between colleagues, co-dev studios, and internal and external partners;
• Monitor progress + sync up with Associate Producers and Production Managers to keep the project on pace;
• Reflect on what's working and what's not + look for areas of improvement to evolve our processes, methods, and practices;
• Create and maintain a supportive work environment + grow the production team.

Qualifications

What you bring:
• Around 8 years of experience in production or project management in the video game industry (or other related experience);
• In-depth knowledge of game development pipelines and interdependencies + familiarity with a variety of project management methodologies;
• Have shipped a minimum of three AAA game title in a management or project management role;
• A degree in Project Management or Business Administration (or relevant training/ experience);
• An innovative spirit that drives you to explore and bring about new ways of doing things;
• The ability to influence change + anticipate blockers and find creative solutions to remove them;
• A collaborative mindset;
• Excellent communication, presentation, and interpersonal skills;
• Consideration of the impact your choices have on creators;
• Plenty of flexibility to adapt to whatever production (inevitably) throws your way: you can modify any part of your plans based on the situation.

What to send our way:
• Your CV, highlighting your background, skills, and any games shipped

Jobcode: Reference SBJ-r06e58-18-222-39-205-42 in your application.

Company Profile
Ubisoft

Ubisoft’s worldwide network of video game development studios and business offices work hand-in-hand each day to deliver rich and innovative gaming experiences that reflect the creativity and diversity of their teams