Job Description
Ubisoft Barcelona, has developed for over 25 years a strong expertise in the production of videogames from a large variety of genres and platforms. Our goal is to bring outstanding experiences to our players around the world. Our passion is innovation and using cutting-edge technology to deliver the unexpected.
Our teams are behind memorable AAA titles such as ''Tom Clancy's Rainbow Six Siege'', ''Beyond Good & Evil 2'', ''Assassin's Creed Valhalla'' … etc.
Job Description
The Technical Cinematic Designer's main task is to work with people across different disciplines to create in-game cutscenes. A Technical Cinematic Designer is expected to be a multi-disciplinary individual capable of learning and adapting to different needs. Their focus is on storytelling, realization and delivering high-quality content in an efficient manner.
Ideally, the applicant should have a basic understanding of composition, framing, and animation. They should also be familiar with using a game engine, as the job requires most of the work to be done in one. Familiarity with video editing, animation software or in-engine cutscene creation tools is recommended. They should also have good communication and teamwork skills as Technical Cinematic Designers are expected to communicate with other job disciplines frequently.
Responsibilities:
• Create in-game cutscenes using proprietary tools.
• Work with and polish animation mocap data.
• Analyze and assess scripts to highlight dependencies and risks.
• Coordinate with animators, level, and quest designers to stage cutscenes in the world.
• Work with lighting, audio, and VFX artists on realization of the content.
Qualifications
• At least 3 years of professional experience as a Cinematic Designer – preferably on AAA console titles.
• Knowledge of video editing software, animation software, or in-game cutscene editors.
• Excellent communication skills, with the ability to communicate with people at all levels
• Critical thinking, curiosity, resourcefulness, and plenty of flexibility
• Knowledge in Unity and/or Unreal Engine is a plus
• Experience in motion capture work and animation is a plus
• Knowledge of Cinematography, Film, and Animation is a plus.
Jobcode: Reference SBJ-gw3pmy-216-73-216-105-42 in your application.