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Full Time Job

Technical Artist Splinter Cell

Ubisoft

Toronto, ON 01-19-2024
 
  • Paid
  • Full Time
  • Mid (2-5 years) Experience
Job Description
Our Studio:

Ubisoft Toronto is one of the largest development studios within Ubisoft, employing talented people from around the world. We create worlds and tell stories that grip you, inspire you and challenge you. Since opening in 2010, we have shipped innovative game projects on some of Ubisoft's biggest brands: Assassin's Creed, Far Cry, Watch Dogs, For Honor and Tom Clancy's Splinter Cell.

Are you looking to work with enthusiastic experts who are tackling industry-changing challenges in entertainment and beyond? At Ubisoft Toronto, we are always striving to get better, be better and do better – embracing innovative ideas, exploring new technologies, and working together courageously and collaboratively.

Job Description

We're working on a Splinter Cell remake, assembling a team with passion, drive and respect for the trifocal goggles. This is an opportunity to be part of a treasured franchise, rebuilt on Ubisoft's Snowdrop engine to deliver next-generation visuals and modernized stealth gameplay, while preserving what's at the heart of the Splinter Cell experience.

As a Technical Artist at UbiTO, you and your team strive towards creating game features that are visually stunning while maintaining their performance, exceeding the expectations of players.

To achieve this, you bring together the worlds of the artist and the programmer, acting as an interpreter and problem-solver. With your help, the two collaborate cohesively and efficiently, while staying on time and sticking to budget, using the most appropriate tools and pipelines. You ensure assets can be rendered without compromising the artistic vision, on the one hand, or busting your memory budget on the other, setting benchmarks for your feature as you go along. You are the team's hybrid specialist, speaking both from the heart and the mind, while keeping an eye on quality.

Your curious and passionate nature sees you considering, creating and implementing new techniques that will see your team's feature set new standards in the videogame industry.

What you'll do as a Technical Artist at Ubisoft Toronto:
• In the early stages of production, you will:
• Establish quick, efficient and clear pipelines;
• Prepare coherent documentation for pipelines, tools and procedures;
• Do benchmarking for your features through research and testing;
• Prototype features and provide transparent accounts of their performance;
• Work on creating asset banks (such as textures).
• During production and its later stages, you will also:
• Ensure coworkers understand and apply procedures and standards you've established;
• Update documentation;
• Remove performance bugs and perfect your feature.
• Train coworkers and support them.

Qualifications

We know that skills and competencies show up in different forms and can be based on different experiences. If you are excited about the role, we strongly encourage you to apply even though you may not have all the qualifications listed below.
• Experience developing console or PC games-at least one full production cycle is a plus
• Experience with software such as Maya, 3ds Max, Photoshop
• Scripting knowledge (Python, C#, JavaScript, maxscript) is an asset
• A college diploma in modelling, environment art, textures, and shaders or equivalent
• 3 years of experience as a modeller or artist in the videogame industry

We Offer:
• A hybrid, flexible work model
• Five weeks of vacation + one week office closure around the December holidays
• An enhanced parental leave program
• Comprehensive Total Rewards Package:
• Disability Insurance
• Dental Insurance
• Extended medical insurance
• (Optional) RRSP contribution
• Relocation Assistance (If Applicable)
• Bonus (If Applicable)

Jobcode: Reference SBJ-g31zeq-3-139-87-133-42 in your application.

Company Profile
Ubisoft

Ubisoft’s worldwide network of video game development studios and business offices work hand-in-hand each day to deliver rich and innovative gaming experiences that reflect the creativity and diversity of their teams