Job Description
To support and develop the art & technical pipelines through education, tool creation, asset optimizations. You will ensure that the project ships out a performant & polished product.
RESPONSIBILITIES:
• Set, enforce and share good and optimized graphical data setups and practices;
• Ability to write technical documentation clearly and precisely for different audiences;
• Create benchmarks, test and prototype tool sets for artists;
• Create, assess and integrate assets (eg. Meshes, Textures);
• Maintain a clear & precise communication chain between all stakeholders (Artists and Programmers).
Qualifications
Knowledge/Experiences in the following skill sets:
• 3DS Max, Maya, Blender;
• Render/Shader (Vray);
• Particules fluid system (Fumefx, Phoneix FD, Tyflow);
• Hair system (Ornatrix);
• Scattering system (Forest Pack);
• Adobe Photoshop, After Effects, and Premiere;
• Substance 3D, Zbrush
Jobcode: Reference SBJ-r0qbx8-3-145-90-123-42 in your application.