company_logo

Full Time Job

Technical Artist

Ubisoft

Da Nang, Viet Nam 01-18-2024
 
  • Paid
  • Full Time
Job Description
To support and develop the art & technical pipelines through education, tool creation, asset optimizations. You will ensure that the project ships out a performant & polished product.

RESPONSIBILITIES:
• Set, enforce and share good and optimized graphical data setups and practices;
• Ability to write technical documentation clearly and precisely for different audiences;
• Create benchmarks, test and prototype tool sets for artists;
• Create, assess and integrate assets (eg. Meshes, Textures);
• Maintain a clear & precise communication chain between all stakeholders (Artists and Programmers).

Qualifications

Knowledge/Experiences in the following skill sets:
• 3DS Max, Maya, Blender;
• Render/Shader (Vray);
• Particules fluid system (Fumefx, Phoneix FD, Tyflow);
• Hair system (Ornatrix);
• Scattering system (Forest Pack);
• Adobe Photoshop, After Effects, and Premiere;
• Substance 3D, Zbrush

Jobcode: Reference SBJ-r0qbx8-3-145-90-123-42 in your application.

Company Profile
Ubisoft

Ubisoft’s worldwide network of video game development studios and business offices work hand-in-hand each day to deliver rich and innovative gaming experiences that reflect the creativity and diversity of their teams