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Full Time Job

Shoot Manager - Performance Capture

Ubisoft

Toronto, ON 06-05-2023
 
  • Paid
  • Full Time
Job Description
Our Mission

Ubisoft's 21,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players' lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin's Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies, and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.
Our Studio

Ubisoft Toronto is one of the largest development studios within Ubisoft, employing talented developers from around the world. We create worlds and tell stories that grip you, inspire you and challenge you. Since opening in 2010, we have shipped innovative game projects on some of Ubisoft's biggest brands: Assassin's Creed, Far Cry, Watch Dogs, For Honor and Tom Clancy's Splinter Cell.

Are you looking to work with enthusiastic experts who are tackling industry-changing challenges in entertainment and beyond? At Ubisoft Toronto, we are always striving to get better, be better and do better – embracing innovative ideas, exploring new technologies, and working together courageously and collaboratively.

Job Description

As a Shoot Manager on the Performance Capture Team at Ubisoft Toronto, you are responsible for managing shoots at the Mocap studio. Collaborating with the mocap technical team and production teams, the Shoot Manager is responsible for assessing the shoot needs, preparing them, ensuring they run smoothly, and following up.
• Meet with production teams to discuss their mo-cap shoot needs and know the script to help define the shot list.
• Plan and prepare the shoots (mo-cap, 3D and 4D scans).
• Attend rehearsals and shoots, ensure they run smoothly and follow up.
• Regularly communicate the shoot information to stakeholders.
• Make suggestions and support production teams regarding casting, as needed.
• Follow up with Junction Studio for the needs of actors, characters and retargeting.
• Supervise the mo-cap technical team during shoots.
• Monitor progress of projects.
• Advise production crews on procedures before, during and after shoots.
• Participate in the continuous improvement of mo-cap production processes.
• Carry out all other related tasks.

Qualifications

We know that skills and competencies show up in different forms and can be based on different experiences. If you are excited about the role, we strongly encourage you to apply even though you may not have all the qualifications listed below.
• Experience on film and tv sets
• Technical training in 3D animation
• Experience in motion capture systems
• Experience in 3D animation (an asset)
• Comfortable speaking in public
• Works well on a team
• Customer service focused
• Continuous improvement of working processes
• Flexible and organized
• Independent and resourceful
• Deals well with challenges
• Motion Builder: mapping, editing and retargeting motion capture data is an asset
• Knowledge of Vicon system is an asset
• Knowledge and understanding of motion capture features and constraints
• Knowledge of the video game industry, an asset

What to send our way
• Your CV highlighting your education, experience, skills, and any games shipped;

Jobcode: Reference SBJ-rj1bvb-18-224-33-107-42 in your application.

Company Profile
Ubisoft

Ubisoft’s worldwide network of video game development studios and business offices work hand-in-hand each day to deliver rich and innovative gaming experiences that reflect the creativity and diversity of their teams