Job Description
Senior Rendering Programmer (M/W/NB)
Job Description
As a 3D Programmer, you will design, implement, and optimize rendering and graphics systems to produce high‑quality visuals. You will work closely with the engine, tools, and content teams to push visual boundaries while maintaining performance within the project's technical constraints.
Your Responsibilities
• Develop and optimize 3D graphics to improve the visual quality and overall performance of our games
• Enhance and maintain existing rendering pipelines
• Take ownership of and lead the development of certain features within a team
• Develop rendering systems that improve visual quality, are scalable, and respect defined performance budgets
• Set up and maintain workflows that allow content teams to use the systems you develop
Qualifications
Relevant experience, skills and knowledge
• Experience as a graphics programmer or in a similar role on at least one AAA title
• Knowledge of a wide range of rendering algorithms, special effects, and related technologies
• Proficiency with low‑level graphics APIs (D3D12 / Vulkan / AGC / NVN / Metal) and shading languages (HLSL / GLSL / PSSL)
• Hands‑on experience with various graphics profiling and debugging tools (PIX, Razor, nSight)
• Strong C/C++ skills
• Strong debugging and problem‑solving abilities
• Ability to collaborate with content teams to achieve the best possible visual quality
• Strong team spirit
• Autonomy and motivation
• Excellent communication skills and strong command of English
• Practical experience with UI rendering is a plus
• Practical experience with volumetric rendering is a plus
Jobcode: Reference SBJ-eokom1-18-97-9-169-42 in your application.