Job Description
Senior Game Server Engineer (Online Services) (M/W/NB)
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin's Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you're passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!
Job Description
We're looking for a senior engineer with deep experience in online systems, backend development, and large‑scale multiplayer architecture. You'll design, build, and operate the server technology that powers our next‑generation online experiences.
This role is ideal for someone who thrives on low‑latency systems, distributed architectures, DevOps automation, and high‑performance C/C++ development.
In this role, your missions will be the following:
Key Responsibilities
• Architect & Scale: Design high-concurrency server architectures using C++ and distributed systems.
• Latency Mastery: Optimize real-time networking protocols to ensure a ''frame-perfect'' experience.
• Live Ops Excellence: Build and oversee CI/CD pipelines and containerized environments (Docker/K8s) to keep our live services resilient.
• Security & Integrity: Engineer robust anti-cheat measures and data protection protocols
Qualifications
• Gaming exp: You have significant years of experience in video games with one or more shipped AA/AAA multiplayer titles.
• The Stack: Expert-level C++. Proficiency in C# or Python for tooling.
• Infrastructure: Deep knowledge of Linux internals and cloud-native deployments (AWS/GCP/Azure).
• Protocols: Experience with UDP, TCP, and high-level networking libraries (e.g., Unreal Engine Networking, GRPC).
Jobcode: Reference SBJ-23n2n6-18-97-14-80-42 in your application.