Senior Level Designer
Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services worldwide. More than 18,000 talents with a wide range of expertise are committed to enrich players' lives with original and memorable entertainment experiences.
Established in 2006, Ubisoft Sofia has grown to a world-class AAA game dev studio. Throughout the years, it has released more than 20 titles, ranging from small casual to big open-world games, and covering a wide range of platforms & technologies. The studio has brought its expertise and creativity into brands such as Tom Clancy's®, Prince of Persia®, and Assassin's Creed®.
For more than eight years now, Ubisoft Sofia has been a key contributor to the Assassin's Creed franchise, taking a significant part in the development of AC Black Flag, AC Origins, and AC Valhalla. Ubisoft Sofia made its mark as a lead studio in the creation of AC Liberation, AC Rogue, and the mythological expansion of AC Origins ''The Curse of the Pharaohs''. Following this success, Ubisoft Sofia contributed as a co-dev studio to the creation of Tom Clancy's The Division 2 and led the production of its second episode ''Pentagon, The Last Castle'' in 2019. The latest achievement of the teams in Sofia is the creation of the most ambitious expansion in the Assassin's Creed franchise history – AC Valhalla ''Dawn of Ragnarök'', released in March 2022.
At Ubisoft, you can come as you are. We embrace diversity in all its forms. We're committed to fostering a work environment that is inclusive and respectful of all differences.
Our worlds are infinite. Choose your path and create the unknown.
As a Senior Game Designer, you will design game systems and mechanics in line with the design and creative visions to achieve the best player experience.
*Please, note that our Studio is based in Sofia and in terms of our hybrid model of work, working within the Bulgarian boundaries would be required.
Your daily adventure
CREATE GAME SYSTEMS
According to the creative direction
ANALYZE AND ANTICIPATE
The behaviors of game systems
CONCEPTUALIZE, CREATE AND MAINTAIN
Detailed game design documentation throughout the project cycle
REGULARLY UPDATE DOCUMENTATION
To offer a useful work reference for the whole team
COLLABORATE WITH THE DIFFERENT TEAMS
In order to develop strong gameplay mechanics
PROTOTYPE AND ITERATE
On the core game mechanics
USE GAME AND PLAYER KNOWLEDGE
To support propositions and choices with references
BALANCE AND ADJUST GAMEPLAY EXPERIENCES
To ensure the game's critical and commercial success
IMPLEMENT GAME CONTENT
Using in house engine tools and basic scripting
TAKE OWNERSHIP OF KEY ELEMENTS OF THE GAME
Driving them to completion
PROVIDE CONSTRUCTIVE FEEDBACK
On all areas of the game
MENTOR AND SUPPORT
The more unexperienced game design team members
ABILITY TO DISTRIBUTE ELEMENTS
In a way that optimizes learning
BE A PROBLEM SOLVER AND CLOSER
On the game design tasks
5 years of experience in game development and at least 2 shipped titles
Extensive game culture and ability to analyze game design in a market context
Proficiency in basic software such as word processing, spreadsheets, etc.
Collaborate effectively with other team members
Proficiency in English
TIME MANAGEMENT SKILLS
Ability to manage your own time and work within deadlines
PRECISION IN WRITING
Ability to write clear and concise documentation in English
ENTHUSIASM AND DESIRE
To work in the game development industry with creative and collaborative teams
Jobcode: Reference SBJ-gk8nyq-18-232-31-255-42 in your application.
Ubisoft’s worldwide network of video game development studios and business offices work hand-in-hand each day to deliver rich and innovative gaming experiences that reflect the creativity and diversity of their teams