Job Description
Senior Engine Programmer (Unannounced tactical game)
About the Role
The Senior Engine Programmer is responsible for the maintenance of and the optimization of In-House game engines. He/She should be able to find the bottleneck of performance and give feasible solutions on how to solve it. As a senior one, he/she also can help team members who are less experienced.
What you will do
• Expand the engine for new requirements. Delivery results in time.
• Profile game performance, make out solution and implement it within budget.
• Responsible for stability and compatibility of engine. Quick response for bugs.
• Strong ability to collaborate and communicate inside and outside team.
• Keep an eye on new techniques. Strong self-motivation in learning.
Qualifications
What you will bring
• Understand C++, data structure and algorithm quite well.
• Familiar with multiple-thread game engine structure.
• Having experience of game engine optimization.
• Knowing one of the fields quite well: animation, physical, AI, graphics, sound, debug, assembly language, etc.
• Good English reading and writing skill.
Jobcode: Reference SBJ-g64x7q-18-97-14-85-42 in your application.