Full Time Job

Senior Character Artist


Remote / Virtual 05-01-2023
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  • Paid
  • Full Time
  • Senior (5-10 years) Experience
Job Description
We are currently seeking a motivated and skilled Senior Character Artist to work on The Division: Heartland. If you're enthusiastic about the Tom Clancy franchise, then come join our team of passionate gamers and industry experts!

We welcome people working in our Cary studio or remotely within the continental US.

What you´ll do
• Your task is to produce high-quality character assets that meet the artistic vision for the game and meet technical standards.
• Collaborate with Lead artists to create the desired experience and style of characters and vanity.
• As part of your responsibilities, you will be expected to improve and elevate the quality of characters and their appearance throughout the development process while also identifying opportunities to make intelligent optimizations to their meshes.
• Work well with other character artists across the team and serve as a mentor to junior artists. Raising the proficiency level of character production across the studio working on The Division Heartland.
• Take ownership of specific segments of the character pipeline and oversee the day-to-day management of its contents.
• Assist fellow artists and concept artists in discovering techniques for creating shapes and surfaces that utilize topology effectively and are suitable for animation.


What you´ll bring
• Advanced knowledge of 3DSMax/Maya/Blender, Photoshop, ZBrush or Mudbox, Marvelous Designer and Substance Painter.
• 5+ years of game development experience
• Excellent knowledge of real-time modeling techniques (shaders, PBR, normal, displacement etc.)
• Strong character art focused portfolio showing 3D art skills and demonstrating a high level of artistic creativity.
• Strong high & low resolution for games modeling and texturing skills within a PBR pipeline.
• Good understanding of human anatomy and character design aesthetics.
• Ability to be receptive to art direction and constructive feedback from project art leads.
• Familiarity to integrate your models in a real time engine and overall understanding of version control software.
• Good communication skills.

Jobcode: Reference SBJ-rz8z32-3-227-251-94-42 in your application.

Company Profile

Ubisoft’s worldwide network of video game development studios and business offices work hand-in-hand each day to deliver rich and innovative gaming experiences that reflect the creativity and diversity of their teams