Job Description
Founded in 1991, Hybride is the first digital visual effects studio in Q/uebec. For over 30 years, the Hybride team has been reinventing the visual effects industry, one project at a time.
Job Description
What you'll do :
• Build simulation setups to create realistic crowds using Houdini and in-house tools;
• Be proficient at crowds' agent's setups
• Work closely with the rest of the team to determine the best technical and creative approaches to facilitate workflow;
• Optimize rigs, agents, simulation systems and caches for maximum efficiency
• Has experience doing FX work (simulations of various visual effects such as fire, water, smoke, destruction, etc..) a strong asset
• Resolve technical challenges and execute solutions;
• Work closely with other departments (rigging, modeling, animation, etc)
• Maintain communication between artists, department heads, production, and supervisors regarding schedules, deadlines, and shot/sequence feedback;
• Be able to deliver work within established deadlines while maintaining high quality standards.
Qualifications
What you bring :
• 5 years minimum experience in VFX crowd simulation
• Excellent knowledge of Houdini ;
• Good knowledge of Maya ;
• Knowledge of Vex and Python;
• Be proactive and autonomous
• Excellent problem-solving skills
• Basic knowledge of Arnold is an asset;
• Good knowledge of FX (rbd, pyro, flip, etc.) is also an asset.
Jobcode: Reference SBJ-o1q0m3-216-73-216-0-42 in your application.